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Old 04-27-2012, 09:57 AM   #6462
JAG
Grizzled Veteran
 
Join Date: Nov 2000
Location: St. Paul, MN
Quote:
Originally Posted by hoopsguy View Post
If I'm thinking about how to tweak the game, this would be where I would do it. Don't make the monsters harder, just make potions and horses more scarce to limit the players ability to get early gold, load up on these, and roll through every battle.

That would result in a greater risk aspect, balancing out the obvious reward, of pushing for non-stop battles.

I would also suggest that there should be some element of healing overnight to balance this out, maybe 10% of health, to ensure someone isn't stuck without healing or potions and stuck sitting for 5 days.

Rather than that limitation, if there were going to be a change there, I'd prefer to see a limit to how many healing potions you can carry or use in a single battle.
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