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Old 08-21-2013, 11:57 AM   #76
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Alzar approaches the river, but there is a problem. The only bridge here is rope bridge made with a rope on the bottom and two guidelines at arm’s length. He cannot get his horse across. He returns to the dryad and she agrees to watch his horse while he journeys on.

He carefully moves across the bridge and makes his dexterity check to prevent himself from falling.

About a half hour later, Alzar is walking along the path when he begins to hear a howling sound from far away. It is answered by another from a few miles in another direction. They sound like wolves. After ten minutes, Alzar feels crashing in the woods around him and three snarling dire wolves explode from the trees and move in to attack the lone Alzar. His axe is up and he moves in to battle.

A dire wolf has one bite, and needs a 14 to hit and deals 2d4 damage when bitten. Alzar needs just a 5 and will carve for 1d8+4 with his axe. These are study beasts.

Alzar is set and swings first and smashes one for 5 damage. They bite back and miss. Then they one and one bites Alzar for 5 damage. He connects again for 9 damage, but misses once. He wins init and kills the wounded one. The others miss.

7/51


They win back init. One bites him for 4 damage and he carves it for 14 damage in two hits. RAR. Then he wins init and slays the wounded one. The other flees.

3/51


Alzar chooses to spend the day resting and taking care of his wounds and sleeping nearby. He is undisturbed. He casts identify on the khopesh and it is a +1 khopesh.

6/51

The next day he memorizes Identify again and casts it on the bracers. They are Bracers of Protection: +1 like the ring. He dons them and drops his AC one gets a +1 to saves.
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