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Originally Posted by dubb93
OK? I literally said we paid an increased amount up front. Where does charging more up front and then introducing micro transactions fall into this?
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I believe that's called profitability. And that's why folks go to work.
The era of "oh we make games cause we want to, it's not about getting rich" is pretty well over -- for both developers AND progammers -- every bit as much as it is for "content creators".
I spent exponentially more time with YouTube when everything wasn't produced by people trying to make their living making videos, and oddly enough I spent more time on console games (and PC games for that matter) when everybody wasn't trying to retire in their 30s by making them.