ADDITIONS:
A debatable KEY column that weights (3, 2, 1, n/a) a skill's importance. In the QB example, I've identified MEDIUM PASSING, SENSE RUSH, and the hidden AVOID INT's as primary skills and things like SCREEN PASSES and SCRAMBLING as much less important.
A "525+" rating per combine rating. This comes from Malcpow's work that suggests that having a combine score better than the listed number significantly increases the odds that it's related skill is ABOVE AVERAGE. For instance, if a QB's dash score is 4.55s or better, chances are high that the QB scrambling rating is above average (525+). Critical variables here are the %'s that RKG has identified. For this example, the dash comprises ~85% of the scrambling rating, so there is a margin of error. That's a fairly absolute correlation, so things get a bit sketchy with lower percentages and/or skills that have known split attributes but the combine scores listed still seem like a fairly safe gauge.
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