Quote:
Originally Posted by gstelmack
How does this differ from just using the red/blue/green numbers in-game and their equivalents in Draft Analyzer / Conscriptor?
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For the first post (the simple version) probably not much.
For the players that aren't color coded, I think it is very valuable to differentiate between a 425 player and a 550 player (for example).
Great combines are really easy to spot; as are really bad ones. It's the unwashed masses in the middle that I think can be differentiated using the more detailed analysis here.