08-05-2009, 05:03 PM
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#73
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High School Varsity
Join Date: Oct 2000
Location: Florida
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Quote:
Originally Posted by Dandelion
I guess You mean "The way FOF plays non-quarterbacks is to determine, internally, a percentage for player usage based on endurance and the starter playing-time settings. That's then independently applied to the depth chart on each play. This is kind of an unnatural solution, but it's fair to each team."
Makes me wonder, though, why the game - if You call plays yourself - shows players as "exhausted" in the play personnel options (... the list on the left, if one uses the "view" option for a play to see which personnel/routes it contains).
Be it as it may, if Your assumption is right, then getting the right personnel on the field would be just pure luck, right? Which would - IMHO - devalue several of the assumptions made in the first posts of the thread.
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How do you get to that play viewing screen?
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