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Old 11-15-2011, 08:07 AM   #101
Ben E Lou
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Quote:
Originally Posted by Erik Holland View Post
I know i'm a bit late on this as you are ready to start the new league, but just so you know, the tallent pool is a lot lower than if you would run a league generated draft each year. I have simed a 25 year MP league with in-game drafts. I did a current rating count and then averaged the percentages over the years. This is what that looks like:

Current Skil Nerf League Fof League
87 100
Rare Superstar
0.3% 1.0%
80 86 Superstar

0.4% 1.3%
73 79 Near Superstar
1.0% 2.5%
66 72 Elite Starter
2.3% 3.8%
59 65 Excellent Starter
3.6% 5.1%
52 58 Very Good-Plus
5.9% 8.3%
45 51 Very Good Starter
10.1% 13.3%
38 44 Good Starter
14.3% 18.4%
31 37 Decent backup
21.8% 16.7%
0 30 Roster Filler
40.8% 29.6%

Not that i care,(most MP leagues using historic files are low on talent) but just so you know.






















































When did you generate your draft files? I've changed the code several times.
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Old 11-15-2011, 09:21 AM   #102
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Post - Front Office Football Central - View Single Post - QB/WR Nerf Draft File and Full League Player File Generators

Files are created okt 27
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Old 11-15-2011, 09:50 AM   #103
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Yeah, I've made some changes since then. 11/12 is the latest update.
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Old 11-19-2011, 02:48 PM   #104
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Any chance these will be working again?
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Old 11-19-2011, 04:07 PM   #105
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What doesn't work?
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Old 11-19-2011, 06:45 PM   #106
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the single draft class link gives this php error: Parse error: synta in /home/benelou/public_html/filegenerators/draftclassgenerator.php on line 143

and the full class generators output spits out an error when trying to convert the csv with the fof draft file generator (i sent you the error via pm a couple days ago).




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Old 11-19-2011, 06:51 PM   #107
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Originally Posted by chinaski View Post
the single draft class link gives this php error: Parse error: synta in /home/benelou/public_html/filegenerators/draftclassgenerator.php on line 143

and the full class generators output spits out an error when trying to convert the csv with the fof draft file generator (i sent you the error via pm a couple days ago).




First one is fixed. Second one, you're using the wrong generator. You need to use the league file generator, not the draft file generator.
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Old 11-22-2011, 02:41 PM   #108
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Pretty big additions made today to the draft class generator (NOT the full player file generator). Previously, only QBs and WRs had "player types" implemented. Now all positions but punters have these. My hope is that these will make for some interesting one-dimensional players in the middle/late rounds. Details are here:

Player Types Implemented for almost all positions in draft classes.
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Old 11-27-2011, 09:57 AM   #109
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Is someone trying to do some testing or something with these files? I ask because in the last few days, more than 800 draft classes have been generated. I've had some bot issues on my server lately, so I want to see if this is a human thing, or just more bots that I need to block.
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Old 11-27-2011, 02:58 PM   #110
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Ben, trying to create some today so not part of your 800+ onslaught. Question for the experienced here. I create the file and when I try to use the '04 generator it tells me it has the wrong type data in various columns. I know its me so what am I doing wrong?


FYI - hoping to generate a first year complete file then draft files from 60 until whenever for use in aan SP or whatever.
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Old 11-27-2011, 03:42 PM   #111
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Originally Posted by NawlinsFan View Post
Ben, trying to create some today so not part of your 800+ onslaught. Question for the experienced here. I create the file and when I try to use the '04 generator it tells me it has the wrong type data in various columns. I know its me so what am I doing wrong?


FYI - hoping to generate a first year complete file then draft files from 60 until whenever for use in aan SP or whatever.

I just tried this also and i get a message that says:
" Error: line 255, Column BZ, value of 9 is not in field range of 0 to 7."

so I would guess this is what you are seeing?


edit: i found the BZ column is years remaining on salary. use 0 for unsigned players. the max contract is seven years

so Ben's app is putting in a value in this column greater than 7 I believe. I generated a couple file and there are values greater than 7 so maybe we can change those values and use the file anyway. i'll try that later.
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Old 11-27-2011, 03:54 PM   #112
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Sounds like you may be using the wrong files.

Draft Class Generator: Create .faf using the FOF2K4 Draft File Generator
Full League File Generator: Create .fdt using the FOF2K7 Player File Creator
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Old 11-27-2011, 04:10 PM   #113
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Originally Posted by Ben E Lou View Post
Sounds like you may be using the wrong files.

Draft Class Generator: Create .faf using the FOF2K4 Draft File Generator
Full League File Generator: Create .fdt using the FOF2K7 Player File Creator

you are right, I'd forgot all about that. thanks

I also was toying with this yesterday but there is no way I would have made 800 files, not sure i would have the patience for that
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Last edited by PhinsFan : 11-27-2011 at 04:27 PM. Reason: 800 files
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Old 11-27-2011, 08:39 PM   #114
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Thanks Ben, using the right files works. Next question though. I have tried creating a few draft files but there not random and the subsequent files are the same as the first. ???
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Old 11-29-2011, 12:01 AM   #115
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Nice work.

One problem I see is that I created a new league file to start a SP game and ~60% of the defensive players (regardless of position) are all 6'0" and 210 -211 lbs.

They seem to play ok, but seems kinda weird to have all these underweight DL and LB's around
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Old 11-29-2011, 03:26 AM   #116
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Nice work.

One problem I see is that I created a new league file to start a SP game and ~60% of the defensive players (regardless of position) are all 6'0" and 210 -211 lbs.

They seem to play ok, but seems kinda weird to have all these underweight DL and LB's around
That's weird. It didn't happen when I generated the BFL, and I don't *think* I've changed the code since then. Let me take a look...
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Old 11-29-2011, 03:26 AM   #117
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Originally Posted by NawlinsFan View Post
Thanks Ben, using the right files works. Next question though. I have tried creating a few draft files but there not random and the subsequent files are the same as the first. ???
Maybe you need to refresh or something. They're all random and have unique file names.
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Old 11-29-2011, 03:34 AM   #118
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That's weird. It didn't happen when I generated the BFL, and I don't *think* I've changed the code since then. Let me take a look...
Ah, I see what is going on. Should be an easy fix...
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Old 11-29-2011, 03:51 AM   #119
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Yup. Fixed. I did make a small change to the height/weight algorithm in the draft file generator that I copied over to the league file generator, but forgot that the draft file uses position groups (1-16) while the league file uses positions (1-27).
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Old 11-29-2011, 05:22 AM   #120
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Any thoughts on what the generator will do to FOF combine/bar tells?

EDIT: To clarify, I'm referring to MalcPow's study where, for example, cornerbacks with high Man defense and Endurance was a sign that the draftee could be a creeper. With bumping up endurance, my thinking is those kind of creepers will be harder to decipher, if even existant.

Last edited by RedKingGold : 11-29-2011 at 05:24 AM.
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Old 11-29-2011, 10:05 AM   #121
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Any thoughts on what the generator will do to FOF combine/bar tells?

EDIT: To clarify, I'm referring to MalcPow's study where, for example, cornerbacks with high Man defense and Endurance was a sign that the draftee could be a creeper. With bumping up endurance, my thinking is those kind of creepers will be harder to decipher, if even existant.
Well, MalcPow's study was done using the FOF2K4 draft file generator--the same one that I'm using to create the draft files. Therefore, I would think that the mask gets assigned in the same fashion, with maybe the exception being the ones that have endurance as part of the pair.
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Old 11-29-2011, 11:01 AM   #122
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Doing some testing for BFL. All draftees will have 100 volatility, at least for a while.
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Old 11-29-2011, 02:55 PM   #123
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I would really like to use this but the FOF 2k4 file will not install. I am running windows 7. Any suggestions?
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Old 11-29-2011, 03:02 PM   #124
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Well, MalcPow's study was done using the FOF2K4 draft file generator--the same one that I'm using to create the draft files. Therefore, I would think that the mask gets assigned in the same fashion, with maybe the exception being the ones that have endurance as part of the pair.
Or not. In some testing, my code just rolled an uber-stud CB with every key rating 610 or higher. FOF imported him as the uber-stud expected, with 5 red combines. However, his M2M and Endurance are dead equal, both around 25. I double-checked the CSV to be sure:

Column AR (M2M): 616
Column AV (Endurance): 625

So, yeah, FOF still masks in the same manner. Now, it MAY be confusing when a guy just *happens* to have high M2M and high endurance, since there are more high-endurance corners in these files than in FOF, but I'm not so sure that's a bad thing, really.
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Old 11-29-2011, 06:17 PM   #125
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Now, it MAY be confusing when a guy just *happens* to have high M2M and high endurance, since there are more high-endurance corners in these files than in FOF, but I'm not so sure that's a bad thing, really.

This is what I was getting at. I fully expect the masked pairs to stll exist, however, I would hope the generator adds noise when fiddling with one or two of the paired bars.
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Old 01-11-2012, 08:20 AM   #126
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The BFL--the league using these--has one opening if someone is interested.

http://www.fof-bfl.com
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Old 04-19-2012, 10:00 PM   #127
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Interested in Jags

I'm Scorp's friend and I would like to take the Jags.
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Old 04-20-2012, 06:19 AM   #128
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I'm Scorp's friend and I would like to take the Jags.
Head over there and sign up then!
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Old 04-26-2012, 11:58 AM   #129
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I would really like to use this but the FOF 2k4 file will not install. I am running windows 7. Any suggestions?

I am having the same issue. Any ideas?
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Old 05-05-2012, 08:38 AM   #130
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How to change draft year?

I can't figure out how to change the draft year. When I use the link Ben provided in his first post, I get a link for the 2011 Draft Class. When I click on that link, it generates a .csv file with a draft class but the birth years of all the players are in the late 1980's.

As instructed in Ben's first post, when I save this .csv file with a different draft year (say 2027), the .csv file still keeps the same birth years, so when I import that .csv file, for the 2027 draft don't the players end up being 36-38 year old rookies? I'm so CONFUSED............

Can someone help?
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Old 05-05-2012, 12:32 PM   #131
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Change the link, so when you download it from here
Code:
http://www.younglifenorthdekalb.com/filegenerators/draftclassgenerator.php?year=2011

change it to
Code:
http://www.younglifenorthdekalb.com/filegenerators/draftclassgenerator.php?year=2027

and you're golden.

You just need to change the year it ends with.

Last edited by ozias : 05-05-2012 at 12:34 PM.
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Old 05-05-2012, 12:50 PM   #132
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Thanks for the help!

ozias, thanks for the help - worked like a charm. Perhaps Ben can change the first post so that it's a bit clearer?
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Old 05-13-2012, 05:10 AM   #133
Ben E Lou
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Heading into the draft, these four teams are open:

BFL: Indianapolis Colts Roster (Picking 14th)
BFL: New Jersey Jets Roster (Picking 23rd)
BFL: New York Giants Roster (Picking 12th)
BFL: San Francisco 49ers Roster (Picking 1st)

Come join the BFL and play in a MP league with these files.
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Old 05-14-2012, 02:08 PM   #134
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Colts, Niners, and Giants taken. Jets are the only team left.
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Old 11-18-2012, 04:01 PM   #135
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Cant get the draft file generator to work. Has anyone else had this problem?
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Old 11-18-2012, 09:14 PM   #136
corbes
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Just FYI, I'm getting a 404 not found error for the draft file generator.
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Old 11-26-2012, 06:05 PM   #137
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Me too!
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Old 11-30-2012, 02:26 PM   #138
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I'm also getting the 404 not found error.
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Old 01-19-2013, 01:08 AM   #139
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Does anyone have a working link?
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Old 02-18-2013, 11:20 AM   #140
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Ben, are you going to make the draft generator available again or have you decided to pull it?
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Old 04-12-2013, 09:12 AM   #141
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Bump - Is the the draft file generator down for good? I was going to try it out in a new SP game, but it looks like it's been out of commission for a little while...
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Old 04-12-2013, 10:22 AM   #142
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Not dead. I found an error in it that didn't exist in the BFL code. I've been meaning to update but haven't gotten around to it. Not sure when I can, but it's on the radar.
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Old 04-12-2013, 12:16 PM   #143
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OK - thanks for the update!
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