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Old 12-22-2013, 11:14 PM   #151
zbuckley
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Quote:
Originally Posted by MalcPow View Post
Just to pop in here, the original research posted was definitely done on a machine with TCY licensed and installed. Plenty of 100 BPRs in that testing with a 625 value entered. You definitely want the X-factor setting off for this kind of work.

Without having looked too closely at the work stretch did, I think it's clear he took the time to peel the curtain back even further in the data he displayed. Good stuff.
when does the FOF7 version with combine accuracy with a couple different settings
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Old 12-22-2013, 11:16 PM   #152
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Once again the single greatest thread in FOF. I'm very curious to see how the combine accuracy with screw with breakpoints you could bank on.
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Old 12-22-2013, 11:19 PM   #153
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This thread was truly the holy grail. Its many secrets and truths laid mysterious to me for years while people slowly peeled back the layers for me. One could say this thread was...very underrated.
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Old 12-23-2013, 01:22 PM   #154
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Let's do a Kickstarter campaign to get MalcPow to update this thread for FOF7.

I'm wondering if a QB with a bench <10 is automatically garbage in this version too.
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Last edited by sjshaw : 12-23-2013 at 01:24 PM.
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Old 12-23-2013, 03:50 PM   #155
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FOF 7 - Initial Draft testing - Front Office Football Central

Started it. Just got to have time to finish it.
Probably after first of the year.

I can say that 50 to me seems to be about the right setting.
75 and 100 are too accurate
0 an 25 are a little too squirrely.

50 looks like about what we've seen before.
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Old 11-14-2014, 01:55 PM   #156
Ben E Lou
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I just started doing a new pull for every draftee in the CCFL that, it turns out, is really highlighting how frequently FOF creates players with combines that are all at or slightly above the bottom of the constraints. Here's a great example. I'm using the following as my DE constraints:

dash: 4.85
bench: 27
Agility: 7.60
BrJu: 106

so in the late 6th, I just drafted this guy from the bottom of those with possible decent static bars (40-74 PRS and 21-55 PunHit by my scouts):
LDE Irv Schembechler Player Details

Check out the list of near-matches and how incredibly close they are to him in combines:

2045 Amateur Draft Thread

And now that I'm looking at this, it doesn't appear to be unusual at all.
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Old 11-14-2014, 03:41 PM   #157
Dutch
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Ben, that Amateur Draft thread is fantastic. Wow!

Last edited by Dutch : 11-14-2014 at 03:42 PM.
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Old 11-14-2014, 03:57 PM   #158
Ben E Lou
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Ben, that Amateur Draft thread is fantastic. Wow!
Thanks. That's probably the feature I'm most proud of to date. It's actually not that hard to do with vbulletin. I'm piggybacking on Conscriptor's make_pick function, since I wanted it to do stuff at the instant every pick was made. So I added some auto-posting code into that function. That part was relatively easy. The part I'm proud of is the formula I created to identify the closest combine matches in league history. I'm looking at the differences in scores and using the possible range of each combine at the position in question, so that they're all equally weighted. That part wasn't easy. And I loves me some math.
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Last edited by Ben E Lou : 11-14-2014 at 03:58 PM.
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Old 11-14-2014, 05:00 PM   #159
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That looks very nice, Ben.
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Old 11-15-2014, 08:29 AM   #160
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Thread isn't working for me. Seems the whole forums isn't up atm.

/jealous
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Old 11-15-2014, 08:32 AM   #161
Ben E Lou
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Thread isn't working for me. Seems the whole forums isn't up atm.

/jealous
I am in the middle of a forum upgrade right now.
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Old 11-15-2014, 08:37 AM   #162
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So, you're not only sharing it with Dutch?
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Old 11-15-2014, 10:55 AM   #163
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What is the equivalency of 106 in the conscriptor for the broad jump?
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Old 11-15-2014, 11:01 AM   #164
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What is the equivalency of 106 in the conscriptor for the broad jump?
106 inches = 8'10".
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Old 11-15-2014, 12:32 PM   #165
Ben E Lou
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Originally Posted by garion333 View Post
Thread isn't working for me. Seems the whole forums isn't up atm.

/jealous
Forum upgrade is complete now.
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Old 11-19-2014, 07:45 AM   #166
WheelsVT
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Ben, that Amateur Draft thread is fantastic. Wow!

+1 that's some awesome.
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Old 11-19-2014, 05:47 PM   #167
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Originally Posted by Subby View Post
106 inches = 8'10".

Thanks man

What is the formula??
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Old 11-19-2014, 06:23 PM   #168
garion333
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12 inches to 1 foot

8 * 12 = 96

96 + 10 = 106

Edit: I forget you're used to metric.

8'10" = eight feet and ten inches

2'7" = two feet and seven inches

There are 12 inches to a foot. So multiply the feet by 12 then add the inches.

Last edited by garion333 : 11-19-2014 at 06:31 PM.
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Old 11-20-2014, 04:37 AM   #169
Sharkn20
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Originally Posted by garion333 View Post
12 inches to 1 foot

8 * 12 = 96

96 + 10 = 106

Edit: I forget you're used to metric.

8'10" = eight feet and ten inches

2'7" = two feet and seven inches

There are 12 inches to a foot. So multiply the feet by 12 then add the inches.

Oh my God I do need a Degree for this...
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Old 11-20-2014, 09:03 AM   #170
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Old 12-10-2014, 03:33 AM   #171
Ben E Lou
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Originally Posted by MalcPow View Post
-Don't draft QBs with a bench lower than 10
Just did a check on a bunch of FOF7 draft classes using PlayerTracker. This is still pretty much gospel.

Bench press of 10 or higher (4656 game-generated FOF7 QBs examined):

5.67% made it to 50/50 or better (264 out of 4656)
3.09% made it to 60/60 or better (144 out of 4656)
1.74% made it to 70/70 or better (81 out of 4656)

But when the Bench is 9 or lower, but not zero (4672 game-generated FOF7 QBs examined):

.30% made it to 50/50 or better (14 out of 4672)
.06% made it to 60/60 or better (3 out of 4672)
0 made it to 70/70 or better (0 out of 4672)

Interesting also that the overall totals (4656 vs. 4672) are SO close. I wonder if that sort of things holds true across all positions: that it's set to generate exactly the same number of guys above and below the constraints.

Sure, some of the "Below 10" guys might become decent game managers rated under 50, but the numbers don't seem to justify bothering with drafting them. Checking an active draft, for example, the FOOL's current draft class has 59 QBs. 30 have a bench of 10 or better, and 27 (not counting combine skippers) are 9 or worse. I don't know that 30 QBs ever get taken in a draft. (I just checked the CCFL, and highest ever there in 36 seasons has been 23.) So it would seem that simply ignoring guys under 10 is the way to go. You're roughly 20 times more likely to pick a 50/50 guy out of a hat, without looking at ANYTHING else, if you only pick from the "10 or better" hat.
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Old 12-10-2014, 03:37 AM   #172
Ben E Lou
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I wonder if that sort of things holds true across all positions: that it's set to generate exactly the same number of guys above and below the constraints.
Nope. I just checked the 7.60 constraint for FB agility. It's creating way more guys at or below 760 (3850) than above it (1648). Just a quirk of QBs and bench press, evidently.
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Last edited by Ben E Lou : 12-10-2014 at 03:41 AM.
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Old 03-25-2022, 01:57 PM   #173
nickelback
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Maybe I missed it but does anyone know what intelligence was set at for these studies?

Last edited by nickelback : 03-25-2022 at 01:59 PM.
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Old 11-16-2023, 08:45 AM   #174
burnum
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Does all the information from this thread still apply to FOF9?
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Old 11-16-2023, 12:33 PM   #175
johnnyshaka
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I would say no simply because there are new combine scores in FOF9 and, per the help file, the combine scores in FOF9 correlate to different ratings than they used to in previous versions.
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