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CH2k7 MOP sliders for PS2

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  • #1
    hawkeyekid
    MVP
    • Feb 2003
    • 1553

    CH2k7 MOP sliders for PS2


    Does anyone remember who had the great set of MOP sliders for 2k6. Was it jistic or someone else?

    I would like them because I thought the time they had was really realistic (for some reason I'm thinking 15 or 16 minutes) and since the game is similiar to last year, maybe the old sliders will work or atleast give us slider guys a good start.

    I'm kicking myself right now for not writing down the sliders and settings before i traded it in for NCAA 07
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  • #2
    hawkeyekid
    MVP
    • Feb 2003
    • 1553

    Re: CH2k7 MOP sliders for PS2


    Re: CH2k7 MOP sliders for PS2

    Nevermind I found his v.3 with the handy search function that I always forget about.

    I'm an idiot and everyone can call me that.
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    • #3
      HustlinOwl
      All Star
      • Mar 2004
      • 9713

      Re: CH2k7 MOP sliders for PS2


      Re: CH2k7 MOP sliders for PS2

      Please post!!

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      • #4
        hawkeyekid
        MVP
        • Feb 2003
        • 1553

        Re: CH2k7 MOP sliders for PS2


        Re: CH2k7 MOP sliders for PS2

        Originally Posted by Jistic
        Ok here they are. Only minor tweaking, but noticable. Toned down the human 'O' a little bit and tuned up the CPU. Reduced dunks a little bit too. Also I made a slight tweak to speed.

        **NOTE** I'm back to 15 min halves. Much better numbers with these at that time setting

        I think these are a good base. Play a few games, and adjust if neccessary from there. Feedback welcome!

        Jistics 2K6 MOP Slider Tweaks V.3
        Level - MOP
        Time - 15 min per half
        Speed - Normal
        Real FT% - Off

        *Only sliders that have been tweaked are listed. All others default.
        *Human listed first

        Fouls (40 max)
        Charging 40
        Blocking 40
        Reaching 40
        Shooting 26
        Loose Ball 40

        Shooting (40 max)
        Inside 17/18
        Mid Range 17/18
        3pt 21/21
        Layup 19/19

        Tendencies (20 max)
        Close 4
        Mid 0 (CPU will still take mid range shots)
        3pt 11
        Drive 8

        Attributes (20 max)
        O Awareness 10/10
        D Awareness 12/12
        Ball Handling 10/9
        O Rebounding 12/7
        D Rebounding 13/10
        Block 10/9
        Steal 11/8
        Speed 8/7

        Gameplay (40 max)
        Steal Success 21/10
        Dunk In Traffic 17/17
        Defend Jumper 18/19
        Defend Post 22/22
        Defend Layup 22/22
        Defend Dunk 22/22

        Fitness (40 max)
        Fatigue Rate 13/13
        Energy Recovery 22/22
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        • #5
          hawkeyekid
          MVP
          • Feb 2003
          • 1553

          Re: CH2k7 MOP sliders for PS2


          Re: CH2k7 MOP sliders for PS2

          Damn,

          After checking, the ps2 version goes up to 100 now.

          I guess you could multiple everything by either 2.5 or 5 depending on whether it was 40 max or 20 max.

          Anyone want me to try?
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          • #6
            HustlinOwl
            All Star
            • Mar 2004
            • 9713

            Re: CH2k7 MOP sliders for PS2


            Re: CH2k7 MOP sliders for PS2

            Hell yeah!!!

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            • #7
              hawkeyekid
              MVP
              • Feb 2003
              • 1553

              Re: CH2k7 MOP sliders for PS2


              Re: CH2k7 MOP sliders for PS2

              Not very good.

              The steals are a huge thing. I don't even use the steal control and I had 8 steals with over 5 minutes left against LSU.
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              • #8
                bigjdotcom01
                All Star
                • Aug 2002
                • 5591

                Re: CH2k7 MOP sliders for PS2


                Re: CH2k7 MOP sliders for PS2

                I think I read somewhere to turn the steals slider down to 15.
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                • #9
                  hawkeyekid
                  MVP
                  • Feb 2003
                  • 1553

                  Re: CH2k7 MOP sliders for PS2


                  Re: CH2k7 MOP sliders for PS2

                  I turned those steal to 0 for the human/user and also set steal success for the human/user to 0.

                  Same results.

                  This was a very piss poor effort by 2k sports. It's EA like.
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                  • #10
                    taruncheel
                    Pro
                    • Jul 2002
                    • 554

                    Re: CH2k7 MOP sliders for PS2


                    Re: CH2k7 MOP sliders for PS2

                    Here are some sliders for you to try. Keep in mind that these were tested with my N. Colorado dynasty. Don't know how well it translates to Open Legacy games. Have not tried them, yet.

                    Settings:
                    Simulation
                    MOP
                    16 min Half
                    20 min Sim
                    All on except real FT's (Personal preference here)

                    Rules:
                    All On
                    Reg # of fouls for 1 and 1, 2 shot bonus and fouling out
                    Charging - 100
                    Blocking - 100
                    Reaching Fouls - 100
                    Shooting Fouls - 80
                    Loose Ball Fouls - 70

                    Sliders:
                    Shooting (Human/CPU)
                    Inside Range - 49/47
                    Mid Range - 48/48
                    3 Pt Range - 52/51
                    Dunk Success 50/50
                    Layup Success 53/50
                    FT Success 50/50
                    Close Shot Tendency 50/52
                    Mid-Range Shot Tendency 50/58
                    3 Pt Shot Tendency 50/58
                    Drive 50/66

                    Attributes (Human/CPU)
                    Off Awareness 60/84
                    Def Awareness 44/30
                    Dunk 50/50
                    Ball Handling 50/46
                    Off Reb 60/44
                    Def Reb 66/56
                    Block 58/46
                    Steal 0/0
                    Speed 48/40

                    Screen Success 50/50
                    Screen Strength 50/50
                    Steal Success 0/0
                    Dunks In Traffic 42/42
                    Help Def 60/60
                    Help Recovery 50/50

                    Energy Fat Rate 42/42
                    Energy Recov 50/50
                    Inj Freq 46/46
                    Inj Effects 50/50

                    These are for the PS2. Thanks to Therizing (XBox sliders thread) for some of his thoughts on certain areas. I am still modifying as I go. Here are the stats from the last game I played.

                    Port St. (CPU) N. Col (Me)
                    65 Score 75
                    .419 FG% .446
                    .143 (1/7) 3 PT% .353 (6/17)
                    .750 (12/16) FT % .647 (11/17)
                    18 Assists 9
                    13 Turnovers 8
                    11 Fouls 14
                    36 Rebounds 38
                    12 OFF Reb 12
                    24 DEF Reb 26
                    5 STEALS 10
                    2 Blocks 1
                    46 Points in Paint 34
                    17 Bench Points 14
                    14 2nd Chance Pts 12
                    12 Fast Break Pts 10

                    I think that these Stats are pretty realistic. Feedback is always appreciated. Hope you try and enjoy. If there are tweaks that I make, I will post.

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                    • #11
                      taruncheel
                      Pro
                      • Jul 2002
                      • 554

                      Re: CH2k7 MOP sliders for PS2


                      Re: CH2k7 MOP sliders for PS2

                      Originally posted by taruncheel
                      Here are some sliders for you to try. Keep in mind that these were tested with my N. Colorado dynasty. Don't know how well it translates to Open Legacy games. Have not tried them, yet.

                      Settings:
                      Simulation
                      MOP
                      16 min Half
                      20 min Sim
                      All on except real FT's (Personal preference here)

                      Rules:
                      All On
                      Reg # of fouls for 1 and 1, 2 shot bonus and fouling out
                      Charging - 100
                      Blocking - 100
                      Reaching Fouls - 100
                      Shooting Fouls - 80
                      Loose Ball Fouls - 70

                      Sliders:
                      Shooting (Human/CPU)
                      Inside Range - 49/47
                      Mid Range - 48/48
                      3 Pt Range - 52/51
                      Dunk Success 50/50
                      Layup Success 53/50
                      FT Success 50/50
                      Close Shot Tendency 50/52
                      Mid-Range Shot Tendency 50/58
                      3 Pt Shot Tendency 50/58
                      Drive 50/66

                      Attributes (Human/CPU)
                      Off Awareness 60/84
                      Def Awareness 44/30
                      Dunk 50/50
                      Ball Handling 50/46
                      Off Reb 60/44
                      Def Reb 66/56
                      Block 58/46
                      Steal 0/0
                      Speed 48/40

                      Screen Success 50/50
                      Screen Strength 50/50
                      Steal Success 0/0
                      Dunks In Traffic 42/42
                      Help Def 60/60
                      Help Recovery 50/50

                      Energy Fat Rate 42/42
                      Energy Recov 50/50
                      Inj Freq 46/46
                      Inj Effects 50/50

                      These are for the PS2. Thanks to Therizing (XBox sliders thread) for some of his thoughts on certain areas. I am still modifying as I go. Here are the stats from the last game I played.

                      Port St. (CPU) N. Col (Me)
                      65 Score 75
                      .419 FG% .446
                      .143 (1/7) 3 PT% .353 (6/17)
                      .750 (12/16) FT % .647 (11/17)
                      18 Assists 9
                      13 Turnovers 8
                      11 Fouls 14
                      36 Rebounds 38
                      12 OFF Reb 12
                      24 DEF Reb 26
                      5 STEALS 10
                      2 Blocks 1
                      46 Points in Paint 34
                      17 Bench Points 14
                      14 2nd Chance Pts 12
                      12 Fast Break Pts 10

                      I think that these Stats are pretty realistic. Feedback is always appreciated. Hope you try and enjoy. If there are tweaks that I make, I will post.
                      Anybody try these out? I am enjoying the game with these sliders. I think I am 11-6 with N. Colorado. A lot of varied games and shots. Just checking to see if anyone tried these out.

                      Comment

                      • #12
                        tarheel2069
                        Rookie
                        • Dec 2006
                        • 77

                        Re: CH2k7 MOP sliders for PS2


                        Re: CH2k7 MOP sliders for PS2

                        These sliders definitely dont do it for me. Im using Western Illinois. I copyed Roy Williams offensive and defensive stratigies. First game with these, I won 102-65 against IPFW. Maybe a better opponent will give me better results and a better game.

                        WIU vs IPFW
                        102 Score 65
                        .428 FG% .471
                        .381(8/21) 3 PT% .500 (2/4)
                        .700 (14/20) FT % .750 (15/20)
                        14 Assists 14
                        9 Turnovers 29
                        19 Fouls 10
                        45 Rebounds 30
                        15 OFF Reb 1
                        30 DEF Reb 29
                        28 STEALS 9
                        0 Blocks 0

                        I guess its the steals. I have them at 0 and yet im still racking up probably about 15-30 a game. Any suggestions? I love the fast pace style of play, so I dont want to run a set play everytime.

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                        • #13
                          HustlinOwl
                          All Star
                          • Mar 2004
                          • 9713

                          Re: CH2k7 MOP sliders for PS2


                          Re: CH2k7 MOP sliders for PS2

                          Originally posted by tarheel2069
                          These sliders definitely dont do it for me. Im using Western Illinois. I copyed Roy Williams offensive and defensive stratigies. First game with these, I won 102-65 against IPFW. Maybe a better opponent will give me better results and a better game.

                          WIU vs IPFW
                          102 Score 65
                          .428 FG% .471
                          .381(8/21) 3 PT% .500 (2/4)
                          .700 (14/20) FT % .750 (15/20)
                          14 Assists 14
                          9 Turnovers 29
                          19 Fouls 10
                          45 Rebounds 30
                          15 OFF Reb 1
                          30 DEF Reb 29
                          28 STEALS 9
                          0 Blocks 0

                          I guess its the steals. I have them at 0 and yet im still racking up probably about 15-30 a game. Any suggestions? I love the fast pace style of play, so I dont want to run a set play everytime.
                          Im using WIU as well and try therizing's sliders its very tough!


                          http://forums.operationsports.com/vB...d.php?t=193320

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                          • #14
                            tarheel2069
                            Rookie
                            • Dec 2006
                            • 77

                            Re: CH2k7 MOP sliders for PS2


                            Re: CH2k7 MOP sliders for PS2

                            Still in your first year? If so what starting five do you use?

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                            • #15
                              taruncheel
                              Pro
                              • Jul 2002
                              • 554

                              Re: CH2k7 MOP sliders for PS2


                              Re: CH2k7 MOP sliders for PS2

                              Originally posted by tarheel2069
                              These sliders definitely dont do it for me. Im using Western Illinois. I copyed Roy Williams offensive and defensive stratigies. First game with these, I won 102-65 against IPFW. Maybe a better opponent will give me better results and a better game.

                              WIU vs IPFW
                              102 Score 65
                              .428 FG% .471
                              .381(8/21) 3 PT% .500 (2/4)
                              .700 (14/20) FT % .750 (15/20)
                              14 Assists 14
                              9 Turnovers 29
                              19 Fouls 10
                              45 Rebounds 30
                              15 OFF Reb 1
                              30 DEF Reb 29
                              28 STEALS 9
                              0 Blocks 0

                              I guess its the steals. I have them at 0 and yet im still racking up probably about 15-30 a game. Any suggestions? I love the fast pace style of play, so I dont want to run a set play everytime.

                              Looking at your stats (other than the score and the steals) they look pretty good. Do you use auto pressure and auto double team? Every game I set the pressure to regular for every guy guarded and I turn off the auto double team (by default it is set for everyone). Do you stay ontop of the guy you are guarding? Do you hit x to steal? Just throwing out suggestions and things for you to consider. I had a game in which I just lost by 20+ points with these. I am not saying that they are great, just that I am getting some decent games. Steals are a huge factor.

                              Has anyone tried going the other way with steals (100)? I think I remember a game in which one or a couple of the attributes were inverted (100 meant less steals, while 0 meant more). Just another thought.

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