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PUJA21 File Discussion Thread

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Old 12-01-2007, 02:01 AM   #73
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Re: PUJA21 File Discussion Thread

True indeed about the rushing. That's why I sim at 6 minutes, get more decent numbers. But it's also true of the passing, a whole lot of touchdown throws over the course of the years. But sometimes you get only one or two guys with over 30, and at the same time you might get a RB with over 1,800 once in a while which is nice. I mostly like to base the sim stats off attempts though, as that's the most important thing. If the number of attempts are accurate, let the stats fall where they may. And with that in mind, 6 minutes seems to produce pretty decent numbers. Passing attempts in the 500's and rushing attempts in the 300's. Although those numbers are per player... I should take a look at team attempts for a more accurate understanding.
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Old 12-01-2007, 10:40 AM   #74
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Re: PUJA21 File Discussion Thread

I really need to get an XPort or someone to find a method to use the XChange program.

The game is great and everything but this file looks incredible.
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Old 12-01-2007, 11:47 AM   #75
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Re: PUJA21 File Discussion Thread

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Originally Posted by puja21
^still being worked on. i'll post a beta tomorrow for testing
Awesome. I can't wait to check out your upcoming draft class. Will you be including juniors who may come out (e.g. Darren McFadden)?
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Old 12-01-2007, 12:51 PM   #76
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Re: PUJA21 File Discussion Thread

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Originally Posted by burnt_secondary
PUJA, I've converted your November 17th roster to a 360 format. I just wanted you to know, I gave you full credit.
what are the chances of you uploading that 360 file format
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Old 12-01-2007, 02:21 PM   #77
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Re: PUJA21 File Discussion Thread

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what are the chances of you uploading that 360 file format
funngun: he did UL this in a dedicated 360 thread... like 4 days ago

still on the front page of rosters section
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Old 12-02-2007, 07:17 PM   #78
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Re: PUJA21 File Discussion Thread

Puja,

I'm using the franchise file you posted some time ago. I wanted to know when you re-release the 07-08 franchise file would there be a way I can sort of copy/paste your draft class to the franchise I'm using now?
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Old 12-02-2007, 07:45 PM   #79
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Re: PUJA21 File Discussion Thread

^yeah you probably get away with using the import tool in the editor w/o bugging up the file too much since both classes will have the same # of players

try it obviously but my guess is (no promises) it wont cause freezing b/c of the creation methods i used-- you may see a few names in the roster get replaced by rookie names as a result of the tool. eg JP Losman becomes JP McFadden or something like that. only way i can think to find any of these errors w/o looking at everyone in the game by hand is to check the draft class names in the editor under player info. if the first or last name font is red for any rookie, then mouseover the red word to see what other players share the name.

the only way to ensure it goes bug-free is to paste all 380 players over by hand & rename them yourselves (you also have to manually fix college & PBP though since they dont paste over)... so that's pretty much a very big project
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Old 12-02-2007, 08:12 PM   #80
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Re: PUJA21 File Discussion Thread

Yeah.......lol, again much respect to you for the time and effort you put into this.
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