Save signature animation edits and roster changes in separate files

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • kurt2134
    Rookie
    • Sep 2007
    • 370

    #1

    Save signature animation edits and roster changes in separate files

    I'm sure I'm not the only one that makes a lot of changes throughout the year to signature shots, dunks/layup packages, etc. I wish that 2K would separate these files from the normal roster files so that you wouldn't have to go in and change them all over again after every single roster update.

    Stats, tendencies, and accessories change from game to game but signature animations probably don't. I'm curious if it's even possible to do.
  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #2
    Re: Save signature animation edits and roster changes in separate files

    Good idea Kurt.

    Seems like it'd be tough to do...but man that would be awesome...


    Sent from my iPhone using Tapatalk

    Comment

    • kurt2134
      Rookie
      • Sep 2007
      • 370

      #3
      Re: Save signature animation edits and roster changes in separate files

      Originally posted by The 24th Letter
      Good idea Kurt.

      Seems like it'd be tough to do...but man that would be awesome...


      Sent from my iPhone using Tapatalk
      Yeah, I'm sure they would have to rewrite a lot of code and wouldn't be until next year but it sure would save a ton of time. Then you could potentially just choose whether or not to download the latest signature animation update from 2K just like with rosters if they make any changes.

      Comment

      • BluFu
        MVP
        • May 2012
        • 3596

        #4
        Re: Save signature animation edits and roster changes in separate files

        Great idea, I know a lot of guys would love this

        Comment

        • El_Poopador
          MVP
          • Oct 2013
          • 2624

          #5
          Re: Save signature animation edits and roster changes in separate files

          This would be amazing. I often tend to avoid downloading new rosters once I make my animation changes just because of how long it takes lol.

          Comment

          • SonicMage
            NBA Ratings Wizard
            • Oct 2002
            • 3544

            #6
            Re: Save signature animation edits and roster changes in separate files

            It's absolutely possible to do, but why stop there? How about some per-player version control, as well. Like the Vince Carter from one community roster but the Zach Randolph from the official roster? Be able to grab the versions of the players you want individually. I've been wanting this for FIFTEEN FREAKIN' YEARS.

            But yea, back to your point, its really time we get past the whole "rosters need to be grabbed as a whole" and thus overwriting our local edits.
            NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

            Sonicmage NBA 2K18 Ratings 2017-18 season
            Link to Ratings 1996-2017
            Link to Ratings 1973-1996
            Link to Ratings All-time

            Discussion found here

            Comment

            • kurt2134
              Rookie
              • Sep 2007
              • 370

              #7
              Re: Save signature animation edits and roster changes in separate files

              Originally posted by Sonicmage
              It's absolutely possible to do, but why stop there? How about some per-player version control, as well. Like the Vince Carter from one community roster but the Zach Randolph from the official roster? Be able to grab the versions of the players you want individually. I've been wanting this for FIFTEEN FREAKIN' YEARS.

              But yea, back to your point, its really time we get past the whole "rosters need to be grabbed as a whole" and thus overwriting our local edits.
              Yeah, that would be ideal. Getting as granular as having accessories, ratings/tendencies, and signature animations in separate save files would solve so many problems. Although for now I would be fine with just animations since that is the biggest time waster for a lot of people.

              Comment

              • eko718
                MVP
                • Sep 2005
                • 2257

                #8
                Re: Save signature animation edits and roster changes in separate files

                I said this in another thread and agree 100%. It doesn't sound like an easy fix, but this is so critical for the roster editing side of the community.

                An alternative also could be to allow global importing and/or cut and pasting of player edits across different rosters, as well as the ability to individually import /export players between rosters.

                Comment

                • timsmooth503pa
                  Pro
                  • Feb 2013
                  • 814

                  #9
                  Re: Save signature animation edits and roster changes in separate files

                  Originally posted by kurt2134
                  I'm sure I'm not the only one that makes a lot of changes throughout the year to signature shots, dunks/layup packages, etc. I wish that 2K would separate these files from the normal roster files so that you wouldn't have to go in and change them all over again after every single roster update.

                  Stats, tendencies, and accessories change from game to game but signature animations probably don't. I'm curious if it's even possible to do.
                  If they enable things like cap sharing like on ps3 enable all the jerseys all star updates we could keep our rosters accurate with everything saved they gave us injuries 2.0 so we can update injuries if needed and i wish they give us the headband option again because i like my rosters to be as accurate as possible

                  Comment

                  Working...