I adjusted my sliders to match the NFL averages I determined using Profootball Focus' Stats. I use a range of averages amoung the starters at their positions. For instance yards per completion in the NFL ranged from 6-10 yards per completion, so if i have a top defense id expect the opponents to be at the low end. I sum stats ive recorded every 8 weeks and observe the averages rather than making knee jerk reactions from a single game. Example is say a good rb may average 5 YPC over the season but thats not to say he doesnt have a few games he averages 4 or less.
These are the stats I track throughout the season and adjust the sliders accordingly:
1. QB, yards / completion
2. QB, yards / attempt
3. QB, Completion %
4. QB, adjusted completion % (completions / (attempts - drops - throw aways) *throw aways must be manually tracked during the game.
5. DEF, Sack / opponent pass attempt
6. WR/TE, drops / pass attempt
7. RB, yards / attempt
8. DEF, tackles for loss / opponent rushing attempt
9. DEF, forced fumbles / game
10. DEF, interception / opponent pass attempt
11. DEF, Pass deflection / opponent pass attempt
12. RB, broken tackles / rushing attempt
13. Offensive plays per game.
Settings in the menu that I use:
Skill: All Pro
game play style : simulation
Quarter length: 13 min
Accelerated Clock: 25 sec
Threshold: 50
Stamina: 50
Injuries: 10
*UPDATED 2-1-19*
Sliders: (Hum / CPU)
Qb acc: 52 / 54
Pass Block: 47 / 22
WR Catch: 76 / 76
Run Block: 21 / 63
Fumbles: 50 / 50
Pass Def Reaction Time: 0 / 0
Interceptions: 23 / 20
Pass Coverage: 50/0
Tackling: 40 / 40
Change Log:
1-15-19
HUM QB ACC -1
CPU QB ACC -1
HUM PASS BLOCK +2
CPU PASS BLOCK -10
HUM RUN BLOCK -1
1-18-19
HUM run block -3
2-1-19
HUM QB ACC -1
CPU QB ACC -1
CPU PASS BLOCK +2
HUM RUN BLOCK -19
CPU RUN BLOCK +6
HUM INT +1
HUM TACKLING +2
CPU TACKLING +2
These sliders were just too good to not take a few minutes to share, hope you enjoy and feel free to ask any questions.
These are the stats I track throughout the season and adjust the sliders accordingly:
1. QB, yards / completion
2. QB, yards / attempt
3. QB, Completion %
4. QB, adjusted completion % (completions / (attempts - drops - throw aways) *throw aways must be manually tracked during the game.
5. DEF, Sack / opponent pass attempt
6. WR/TE, drops / pass attempt
7. RB, yards / attempt
8. DEF, tackles for loss / opponent rushing attempt
9. DEF, forced fumbles / game
10. DEF, interception / opponent pass attempt
11. DEF, Pass deflection / opponent pass attempt
12. RB, broken tackles / rushing attempt
13. Offensive plays per game.
Settings in the menu that I use:
Skill: All Pro
game play style : simulation
Quarter length: 13 min
Accelerated Clock: 25 sec
Threshold: 50
Stamina: 50
Injuries: 10
*UPDATED 2-1-19*
Sliders: (Hum / CPU)
Qb acc: 52 / 54
Pass Block: 47 / 22
WR Catch: 76 / 76
Run Block: 21 / 63
Fumbles: 50 / 50
Pass Def Reaction Time: 0 / 0
Interceptions: 23 / 20
Pass Coverage: 50/0
Tackling: 40 / 40
Change Log:
1-15-19
HUM QB ACC -1
CPU QB ACC -1
HUM PASS BLOCK +2
CPU PASS BLOCK -10
HUM RUN BLOCK -1
1-18-19
HUM run block -3
2-1-19
HUM QB ACC -1
CPU QB ACC -1
CPU PASS BLOCK +2
HUM RUN BLOCK -19
CPU RUN BLOCK +6
HUM INT +1
HUM TACKLING +2
CPU TACKLING +2
These sliders were just too good to not take a few minutes to share, hope you enjoy and feel free to ask any questions.
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