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Leaked madden 18 e3

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Old 06-13-2017, 11:25 PM   #41
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Re: Leaked madden 18 e3

From that first vid - you can clearly see how improved interactions are. I know its only a 7 second clip but I noticed the RDE number 95 coming off the edge, and fighting to turn the corner to make the tackle low. Also the WR blocking the CB on the left side of the screen just looks great.

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Old 06-13-2017, 11:30 PM   #42
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Re: Leaked madden 18 e3

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Originally Posted by reverend_heat
Some impressive stuff there. Love Cousins' mechanics and the LT/DE interaction. But I'm not feelin that "pocket" whatsoever. That's a 10-15 year old flaw. But I'll reserve judgment for vids of more sturdier builds of the game.
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Old 06-13-2017, 11:36 PM   #43
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Re: Leaked madden 18 e3

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Originally Posted by PVarck31
That Kirk Cousins throwing motion. Nice. Looks like they may have redone QB throwing motions.

In fact, everything about that video looked like football.


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Yeah that animation looked nice. I really hope the got rid of all those goofy ugly ones man. Just take them out the game please.....
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Old 06-13-2017, 11:55 PM   #44
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Re: Leaked madden 18 e3

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Originally Posted by Cowboy008
Could the difference also be HDR for 18?
No, you wouldn't be able to see any HDR differences from that comparison.
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Old 06-14-2017, 12:02 AM   #45
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Re: Leaked madden 18 e3

I can tell the player movement and animations are better.

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Old 06-14-2017, 12:10 AM   #46
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Re: Leaked madden 18 e3

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Originally Posted by Americas Team
I can tell the player movement and animations are better.

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For sure. I'm most impressed with Cousins throwing motion. I mean let's not kid ourselves, QB throwing animations have been garbage up to this point.
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Old 06-14-2017, 12:57 AM   #47
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Re: Leaked madden 18 e3

If what Rex is saying, or hinting at, in that players are not going to be plug and play, then the run play in question, a counter, with a pulling guard, could have been partially blown by the pulling guard not having the right attributes to get to his block before the defender closed off the run route...

I bring this up because I have actually witnessed in M17, when using Will Shields in MUT, I believe it's his 89 or 90 card, but in any case, he has terrible acceleration, like 53, but in game you can actually see him appear to warp, or accelerate beyond his true rating in what I can only assume is the CPU overriding ratings to get players into the positions they are supposed to be in for each play, when pulling, in this case...

I don't think we will be seeing this in M18, or at least that is what I am thinking from Rex's comments in regards to no more plug N play team building...So there should be plays that are going to get blown up and are going to not be useful depending on the players you have starting on any given play.

And it could be the Mike wasn't ID'd....Or it could be just an issue with the alpha version which has already been fixed... Anyway, always fun to analyse the heck out of 10 seconds of game play to pass some time.

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Old 06-14-2017, 01:18 AM   #48
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Re: Leaked madden 18 e3

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Originally Posted by Kingd803
Side lines look literally the same. Player models look the same. But we already knew that. I am very ready for a overhaul of the player models.

I will say that the grass really does look great. I saw some brownish like dead grass looking spots. Lightning looks much improved too.

That's all I can really say about those two little clips.
I basically wanted them to improve their players' posture (i.e. physically standing up straight) first, and fix the overly protruding knee caps, unfortunately, that part of the player model still looks the same. Maybe next year or in the future. Saw some better player to player interaction animations though.

?? Madden player models - buckled knees, 120 degree L-shaped legs, protruding knee.??
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