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Simftballcritic Impressions(Credit to johnnyg)

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Old 06-15-2017, 02:16 PM   #9
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Re: Simftballcritic Impressions(Credit to johnnyg)

Quote:
Originally Posted by TheBleedingRed21
A great playing game of football with less CFM features will keep me engaged much longer.

An okay playing game of football with more CFM features will keep me engaged a lot less.

While I want CFM to be as deep as it can be, I feel the new changes to gameplay alone will make me want to keep coming back for more.
This....this.....this.....

You can add all the fluff you want to franchise mode; but if the gameplay is mediocre; it isn't worth playing.
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Old 06-15-2017, 02:56 PM   #10
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by JoshC1977
This....this.....this.....

You can add all the fluff you want to franchise mode; but if the gameplay is mediocre; it isn't worth playing.
I agree, but the inverse is also true.

If EA improves gameplay and makes it better it makes CFM automatically better.
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Old 06-15-2017, 02:56 PM   #11
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Re: Simftballcritic Impressions(Credit to johnnyg)

Quote:
Originally Posted by JoshC1977
This....this.....this.....

You can add all the fluff you want to franchise mode; but if the gameplay is mediocre; it isn't worth playing.
This thread doesn't appear to be getting as much mileage as the other threads and Sim's been carrying the sim flag for a long time.

Positive stuff means nothing to discuss. lol

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Old 06-15-2017, 03:46 PM   #12
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Re: Simftballcritic Impressions(Credit to johnnyg)

For those wondering the CPU will use all of the mechanics according to Sim.
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Old 06-15-2017, 04:37 PM   #13
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Re: Simftballcritic Impressions(Credit to johnnyg)

Gameplay was good in 17. Time for some fluffing.
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Old 06-15-2017, 05:34 PM   #14
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by Lexicon
Gameplay was good in 17. Time for some fluffing.
If you'd settle for what 17 was, we are worlds apart. It was good but far from where it needs to be. Gameplay should always be over features IMO.
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Old 06-15-2017, 06:21 PM   #15
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Re: Simftballcritic Impressions(Credit to johnnyg)

Quote:
Originally Posted by TheBleedingRed21
If you'd settle for what 17 was, we are worlds apart. It was good but far from where it needs to be. Gameplay should always be over features IMO.
They could spend the rest of eternity upgrading and tuning gameplay and still not get it where it needs to be. We all settled for 17 if we bought the game. The game gets made every year, so you're settling for something.

But this shouldn't even really be a discussion, because they are two separate teams with separate resource allocations. At some point, you have to add some "fluff" to keep things fresh. I don't think anyone can argue that gameplay has improved leaps and bounds in the last 5 years, and Franchise has not.

We hear constantly that "no game is perfect," and I don't expect gameplay to be. All I really care is if it's fun and not broken. I'm not a big X's and O's guy, and I prefer more of the "story" of the NFL than breaking down gamefilm. The human element. I feel that's sorely missing from Franchise.

But I just made that post to provide the other perspective.
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Old 06-16-2017, 11:46 AM   #16
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Re: Simftballcritic Impressions(Credit to johnnyg)

Quote:
Originally Posted by Lexicon
They could spend the rest of eternity upgrading and tuning gameplay and still not get it where it needs to be.
God himself could make a football game and it's still not be 'where it needs to be' because football is subjective. My buddy loves rushing for 250+ yards in a football game. If I did that I'd be appalled that the game was messed up. Too many sacks for one person is "awesome" for another.

Not saying Madden is perfect but it'll never satisfy everyone. The fact that it does pretty good numbers though shows its satisfying most.
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