Home

Madden 18: Game Styles

This is a discussion on Madden 18: Game Styles within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 07-24-2017, 06:36 PM   #97
MVP
 
RogerDodger's Arena
 
OVR: 0
Join Date: Sep 2016
Blog Entries: 2
Re: Madden 18: Game Styles

Quote:
Originally Posted by DeuceDouglas
Yeah, and even though the people that are complaining are ones that want to play on the competitive setting, there's a still a bunch of people calling out simulation people for being the one's that are complaining.

I tend to agree though and it's what I said before, injuries shouldn't be a Simulation vs. Competitive thing, it should be a CFM vs. H2H thing. Same goes for fatigue. I won't touch the Competitive setting but if you wanted to play your CFM on it and have injuries, you should be able to do that. It wouldn't have to affect the H2H Competitive setting at all. Just like if I there was an option to play H2H on simulation I'd be fine with injuries being off in that situation because they're just one-off games.
You make some reasonable points but those who are attacking Clint are going about it the wrong way. And the competitive gamers are the loudest on Twitter from what I can see, very little CFM representation out there is how it appears at least.
RogerDodger is offline  
Reply With Quote
Old 07-24-2017, 07:00 PM   #98
Madden Dev Team
 
DeuceDouglas's Arena
 
OVR: 22
Join Date: Apr 2010
Location: Seattle, WA
Posts: 4,313
Re: Madden 18: Game Styles

Quote:
Originally Posted by RogerDodger
You make some reasonable points but those who are attacking Clint are going about it the wrong way. And the competitive gamers are the loudest on Twitter from what I can see, very little CFM representation out there is how it appears at least.
Totally agree. Twitter really is a cesspool in that regard.

But I also think judging by seeing some of Clint's tweets I'm not sure he understands the reasoning either. Someone asked him why competitive couldn't have injuries and he replied with "why not play sim if you want a sim experience." But I get why people are complaining and agree the way people go about it always needs to be better.

I don't know how these separation of settings is going to turn out but just judging on how things have been prior to release I think it could divide the community in a huge way. Before people just identified as sim, competitive, etc. and now you've got a ton of people realizing they maybe aren't as sim as they thought and in that grey area where they want the best of both worlds and then on each side you've got the hardcore sim and hardcore competitive guys so you've got all these different people trying to pull the game in different directions, it could get really crazy.
DeuceDouglas is offline  
Reply With Quote
Old 07-24-2017, 08:03 PM   #99
Live Action, please?
 
jfsolo's Arena
 
OVR: 20
Join Date: May 2003
Location: Santa Clarita, CA
Posts: 12,992
Re: Madden 18: Game Styles

Well at least so far people aren't trying to have sim style changed. If some competitive peeps want to argue for toggles to try and create some hybridized sim/competitive setting, then whatever, as long as the implementation and tuning of sim style remains centered on ratings based gameplay and continuing to add more NFL authenticity as they're able to.
__________________
Quote:
Jordan Mychal Lemos
@crypticjordan

Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

Do the same thing tomorrow. And the next. Now do it forever.
jfsolo is offline  
Reply With Quote
Old 07-24-2017, 09:40 PM   #100
MVP
 
SolidSquid's Arena
 
OVR: 0
Join Date: Aug 2014
Re: Madden 18: Game Styles

Quote:
Originally Posted by TheShizNo1
I feel like it should be an option to turn on and off.

Sent from my SM-G950U using Tapatalk
This I don't get how things are tuned should have any effect on other options in the game. If I want to play sim with injuries off on slow game speed with no on field icons why can't I?
SolidSquid is offline  
Reply With Quote
Old 07-25-2017, 09:32 AM   #101
MVP
 
OhMrHanky's Arena
 
OVR: 0
Join Date: Aug 2012
Re: Madden 18: Game Styles

Quote:
Originally Posted by SolidSquid
This I don't get how things are tuned should have any effect on other options in the game. If I want to play sim with injuries off on slow game speed with no on field icons why can't I?


Lol. Yeah, I think they went a little too far with what comes with each mode. To be fair, I think they were going on a lot of data and I'll bet they really thought that comp mode tourney players don't want injuries, so we'll attach that to comp mode.

They're going to receive a lot of new information once the game drops. Perhaps, they'll find that injuries should always be an option and/or tweak some other options as more people comment on certain aspects.


Sent from my iPhone using Tapatalk
OhMrHanky is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-25-2017, 09:53 AM   #102
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,169
Re: Madden 18: Game Styles

Check out the latest tweets on the topic.

EA Sports Madden 18 Dev Tweets
roadman is offline  
Reply With Quote
Old 07-25-2017, 10:28 AM   #103
Banned
 
Brightline's Arena
 
OVR: 0
Join Date: Jul 2013
Re: Madden 18: Game Styles

Nurfing INTs to make the total number of INTs reflect the proper number in the NFL is the wrong solution.

Make INTs happen on passes that should be INT. Player will be incentivised not to make risky throws. This will make the game play more sim overall.
Brightline is offline  
Reply With Quote
Old 07-25-2017, 12:29 PM   #104
All Star
 
JoshC1977's Arena
 
OVR: 5
Join Date: Dec 2010
Location: Morgantown, WV
Posts: 11,561
Re: Madden 18: Game Styles

Quote:
Originally Posted by Brightline
Nurfing INTs to make the total number of INTs reflect the proper number in the NFL is the wrong solution.



Make INTs happen on passes that should be INT. Player will be incentivised not to make risky throws. This will make the game play more sim overall.


I will offer a counter argument. With the threat of INTs too high, people far too often get into 'checkdown mode' instead of targeting primary receivers. With shorter passes you start getting the complaining about accuracy being too high. Then people react by lowering the QBA sliders and all of a sudden, they wonder why the game is 'broken'.

If the game is properly tuned at default settings, then this is a huge win for all of us.


Sent from my iPhone using Operation Sports
__________________
Play the games you love, not the games you want to love.
JoshC1977 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:03 AM.
Top -