Home

Madden 25 Auto-Sub

This is a discussion on Madden 25 Auto-Sub within the Madden NFL Old Gen Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen > Madden NFL Old Gen Sliders
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 08-25-2013, 07:18 PM   #17
Banned
 
OVR: 11
Join Date: Dec 2002
Re: Madden 25 Auto-Sub

I've been testing in 'play now' myself.
Flamehead is offline  
Reply With Quote
Old 08-25-2013, 07:29 PM   #18
Dynasty Guru
 
JaymeeAwesome's Arena
 
OVR: 16
Join Date: Jan 2005
Location: Woburn, MA
Posts: 4,163
Blog Entries: 3
Re: Madden 25 Auto-Sub

Quote:
Originally Posted by Armor & Sword
Are these being tested in offline CF?
I'm trying them in CFM. All I care about is the HB sub out, but during my first game Spiller got hurt and the Bills haven't put together a long enough drive for the fatigue to set in. Next game is playoffs, I'll see then.
__________________
-

Madden 15 Sliders: Realistic Game Stat Sliders for Madden 15

Madden 15 Dynasty: The NFL Reborn...
JaymeeAwesome is offline  
Reply With Quote
Old 08-25-2013, 07:33 PM   #19
MVP
 
Lil Worm's Arena
 
OVR: 4
Join Date: Sep 2010
Location: North Carolina
Re: Madden 25 Auto-Sub

Quote:
Originally Posted by Armor & Sword
Are these being tested in offline CF?
I myself am having no luck what so ever getting any subs other than for injuries in my offline CF.
Lil Worm is offline  
Reply With Quote
Old 08-25-2013, 07:35 PM   #20
Dynasty Guru
 
JaymeeAwesome's Arena
 
OVR: 16
Join Date: Jan 2005
Location: Woburn, MA
Posts: 4,163
Blog Entries: 3
Re: Madden 25 Auto-Sub

Quote:
Originally Posted by jaymee13
I'm trying them in CFM. All I care about is the HB sub out, but during my first game Spiller got hurt and the Bills haven't put together a long enough drive for the fatigue to set in. Next game is playoffs, I'll see then.
Spoke too soon. Fred Jackson had a run and a long screen play and came out for two plays. Not bad...
__________________
-

Madden 15 Sliders: Realistic Game Stat Sliders for Madden 15

Madden 15 Dynasty: The NFL Reborn...
JaymeeAwesome is offline  
Reply With Quote
Old 08-25-2013, 09:16 PM   #21
Pro
 
OVR: 4
Join Date: Jun 2010
Re: Madden 25 Auto-Sub

Quote:
Originally Posted by Flamehead
Ok, I think I'm getting close. The last game I played with these, players get fatigued, but I don't get disappearing players in the 2nd half. I tend to play 12 or 13 minute quarters, accelerated clock with 20 second minimum:

Fatigue 61

QB 25/20
HB 80/74
WR 75/70
FB/TE 75/70
OL 15/10
DE 85/80
DT 80/75
LBs 75/70
CBs 65/60
Ss 65/60

What I'd like to improve on these is if the RB gets subbed out, he's typically only out for one play. Not bad, but I'd like it to be for an average of two plays. Same for DTs.

Also, I'm not quite seeing as many subs with the other positions on long drives as I'd like. At this point I'm debating between a) inching the fatigue up another notch or two and seeing what happens, or b) leaving fatigue alone and working on the individual sliders to get better/longer subs, yet still allowing the starters to recover and come back in. Who knows, it may be both. Maybe some of you can try these and provide some thoughts.
Just played a game with these (but upped fatigue to 62). McCoy had 21 rush attempts and the backup Brown had 6.
lere2001 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-25-2013, 09:24 PM   #22
Dynasty Guru
 
JaymeeAwesome's Arena
 
OVR: 16
Join Date: Jan 2005
Location: Woburn, MA
Posts: 4,163
Blog Entries: 3
Re: Madden 25 Auto-Sub

Quote:
Originally Posted by lere2001
Just played a game with these (but upped fatigue to 62). McCoy had 21 rush attempts and the backup Brown had 6.
Did fatigue bumped up one affect the WRs too much?
__________________
-

Madden 15 Sliders: Realistic Game Stat Sliders for Madden 15

Madden 15 Dynasty: The NFL Reborn...
JaymeeAwesome is offline  
Reply With Quote
Old 08-25-2013, 09:34 PM   #23
Banned
 
OVR: 11
Join Date: Dec 2002
Re: Madden 25 Auto-Sub

Quote:
Originally Posted by lere2001
Just played a game with these (but upped fatigue to 62). McCoy had 21 rush attempts and the backup Brown had 6.
Mmm, interesting. And McCoy didn't disappear in the 2nd half? I'm guessing with 21 rush attempts he was still in there, but I'm asking just in case. If he stayed in, we may have found a good combination fatigue and RB setting. From there, it may just be a matter of finding what we like with the other positions with their individual sub sliders.
Flamehead is offline  
Reply With Quote
Old 08-25-2013, 09:59 PM   #24
Dynasty Guru
 
JaymeeAwesome's Arena
 
OVR: 16
Join Date: Jan 2005
Location: Woburn, MA
Posts: 4,163
Blog Entries: 3
Re: Madden 25 Auto-Sub

Quote:
Originally Posted by Flamehead
Mmm, interesting. And McCoy didn't disappear in the 2nd half? I'm guessing with 21 rush attempts he was still in there, but I'm asking just in case. If he stayed in, we may have found a good combination fatigue and RB setting. From there, it may just be a matter of finding what we like with the other positions with their individual sub sliders.
Let's get more people to test this and if we can commit to a RB in/out and fatigue setting, I will update original post to let others know.
__________________
-

Madden 15 Sliders: Realistic Game Stat Sliders for Madden 15

Madden 15 Dynasty: The NFL Reborn...
JaymeeAwesome is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen > Madden NFL Old Gen Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:28 PM.
Top -