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Madden NFL 12 Reviewer Impressions: Franchise Mode

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Old 09-06-2011, 12:19 AM   #73
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this article feels right on. i feel it is quite realistic and right on. excellent article.

after playing into a few games of franchise mode, i miss the 'extra point' feature of 10 and 11. just removed. why? not sure.

I would add the player entrances are rather throw away after a few watches. why the focus on the 'mascots' in the NFL i am not sure. since it isn't part of a broadcast experience. only at the game. it works for NCAA football but not NFL.

so far the gameplay feels a bit strange then previous years. feels, slow and clunky. not sure might just be me but i have been playing madden since 1995, haven't missed a year.
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Old 09-06-2011, 10:37 AM   #74
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The issue with the draft class is not in Madden. It is actually in NCAA 12.

They offer you the option to upload a class twice. The first time is at the end of the season, before you even advance to offseason. If you uploaded this one, Madden has no idea who is leaving, going to the pro-draft, or staying in college.

The second upload is following the 'players leaving' stage. The option pops up right after you advance past players leaving. This one will allow you to have a draft class in Madden.

Really lame thatNv
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Old 09-07-2011, 03:18 PM   #75
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Now the issue with the imported draft class are appearances. I guess I'll have to spend time decreasing the height of should pads and arm builds in NCAA.
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Old 09-09-2011, 06:45 PM   #76
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Re: Madden NFL 12 Reviewer Impressions: Franchise Mode

don't worry tgross22, I'm having the same problem idk wtf is up with it. def demotes franchise mode
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