solution for cpu running game in ccm-offline

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  • CHB1
    Rookie
    • Nov 2010
    • 12

    #1

    solution for cpu running game in ccm-offline

    after thousands of attempts to enjoy the game, i try verzus sliders build for madden 12.

    like every person here the running game of the cpu was non existent. every second running play ends for minus yards. at the end of game the feature back had 30 att for 30-50 yds.

    but with verzus sliders and the difficulty level set to pro the cpu-running game was really hard to stop. the AI is really nice. i cant believe it but for me i found the solution.

    sorry for my bad english. here are the sliders.

    difficulty: pro
    Game speed- very slow
    Threshold-50, works god this year
    fatigue:65
    injury:55

    QB ACC -43/87
    Pass block-3/46
    WR catching-88/85
    Rushing
    Broken tackles-71/75
    Run blocking-65/90
    Fumbles-5/5
    Pass defense
    Reaction time-60/60
    Interceptions-80/100
    Pass rushing-86/100
    Rush defense
    Reaction time-40/90
    Block Shedding-93/100
    Tackling-80/95

    maybe a lot of fumbles. i have to tweak it a bit

    penalty: all default, did not work either

    please try it and make comments. thanks
  • slthree
    MVP
    • Sep 2003
    • 2529

    #2
    Re: solution for cpu running game in ccm-offline

    I used to be a proponent of the "Pro" setting so I'm happy to try these

    Comment

    • slthree
      MVP
      • Sep 2003
      • 2529

      #3
      Re: solution for cpu running game in ccm-offline

      Played one half of a game and I'm surprised how tough a battle it was.

      The CPU pass reaction slider may be too high as it seemed that DB's on both sides were mirroring routes.

      The rest was really good though.

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