I dont know why this has not been being dicussed on forums but has anyone noticed the QB completion% when you sim? Its ridiclous. I thought EA would have addressed this issue in the patch but no. I simmed the first season to check and 6 QB threw for 70%. No QB was under 60% not even Tavaris Jackson and everyone was either in the high 60s or middle. Rex Grossman threw for 67%.
It overates QBs by to much. I'm a franchise person that loves stats and I'm sure this ruins it for alot of people. Last year it was the int glitch now this. They got the sim stats right on last generation systems but cant get it right on advanced technology. This is the only NFL football game so you can at least get the stats right. Mess up pancake blocks or something not a important stat like completion%. Correct me if Im wrong but didnt EA say this is a new sim engine and you will get the most realistic stats ever? Well EA there are problems with your most realistic stats ever.
EA if you see this please address this issue. If anyone can get in contact with them they should let them no. By the way my rookie QB threw for 71%.
One more thing I submitted this in the complaints thread before the patch and I dont understand why this was not one of the fixes or even addressed.
It overates QBs by to much. I'm a franchise person that loves stats and I'm sure this ruins it for alot of people. Last year it was the int glitch now this. They got the sim stats right on last generation systems but cant get it right on advanced technology. This is the only NFL football game so you can at least get the stats right. Mess up pancake blocks or something not a important stat like completion%. Correct me if Im wrong but didnt EA say this is a new sim engine and you will get the most realistic stats ever? Well EA there are problems with your most realistic stats ever.
EA if you see this please address this issue. If anyone can get in contact with them they should let them no. By the way my rookie QB threw for 71%.
One more thing I submitted this in the complaints thread before the patch and I dont understand why this was not one of the fixes or even addressed.

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