I, for one, would enjoy being an offensive or defensive coordinator in Madden. Do you guys think EA will ever put this feature in Connected Careers?
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Will Madden ever implement offensive/defensive coordinators?
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#2
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
I'm sure they will, NCAA Football has them; the fact of the matter is that they have been playing catch up this entire gen as far as game-play, features, and modes. With Madden 25 we have just now gotten back to the point to where this game was in 2005! With the next-gen upon us, the Ignite engine, and better preparation as the claim, hopefully they have a better foundation to start with and will be able to add all the things we want because they are not so far behind. -
#3
Re: Will Madden ever implement offensive/defensive coordinators?
They said that it was on their plate for M25 but didn't have enough time. Should be in next year.Comment
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#4
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
Hopefully they will drop the old bonuses (like RT STR +2) and add in something more fleshed out.
High motor bonus for "motivator" coaches, playbook knowledge boost for "strategist", or what have you.
And each coach should have a group specialty not individual position, except maybe QB. DB, LB, DL, OL, WR/TE, RB Rather than each individual position.
I haven't really completely fleshed out this idea in my mind, but unless they are going to give us fully fleshed out staffs - position coaches and coordinators - then the coaches we do get need broader impacts.
And I wonder how XP will work from owner mode once more coaches are in? Even this year, as the owner will I be buying XP packages for a head coach I may end up firing?Comment
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#5
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
I didnt like the boost theory how it was so broad.
I think it'd be cool that if you were implementing specific schemes, you have to bring in certain assistants, if you bring the wrong ones, it wi affect the team negatively.
Also I believe that there should be coach types.
As a Segway, I think that awareness for players, should be showed by Mis-reading plays, running routes wrong, blocking the wrong guy, etc. kind of relates to the new coach, implementing a playbook or scheme.
As we know a lot of players just need to be in the right scheme or have been in the wrong scheme, then blow up out of no where. That should be a thing to relate with assistants and players.
Last thing, I think that the players should have certain characteristics like the old player roles again. To further expand on selling jerseys or making fans happy. Just adds depth.Last edited by FlyEaglesFly3; 05-28-2013, 07:52 PM.Comment
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#7
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
The player roles is so badly needed, made a huge difference to the mode and would also help in presentation. Players identified as certain roles could have specific tweets or commentary that would accompany them.I didnt like the boost theory how it was so broad.
I think it'd be cool that if you were implementing specific schemes, you have to bring in certain assistants, if you bring the wrong ones, it wi affect the team negatively.
Also I believe that there should be coach types.
As a Segway, I think that awareness for players, should be showed by Mis-reading plays, running routes wrong, blocking the wrong guy, etc. kind of relates to the new coach, implementing a playbook or scheme.
As we know a lot of players just need to be in the right scheme or have been in the wrong scheme, then blow up out of no where. That should be a thing to relate with assistants and players.
Last thing, I think that the players should have certain characteristics like the old player roles again. To further expand on selling jerseys or making fans happy. Just adds depth.
Say Sam Bradford becomes a 'playoff performer' Simms and Nantz will announce that "Bradford has forged a reputation in the playoffs and the Rams will be depending on his arm to take them to the NFC Championship Game"
Likewise each coach or co-ordinator will have similar 'roles' attributed to them, so Martz or McDaniels could be QB Gurus/Offensive geniuses, or you could have promising coaching talent etc. which would help shore up how the CPU would manage retaining of staffs and potential hires when HCs get fired.Comment
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#8
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
In the PS2 versions, you could hire and fire coordinators. You just couldnt play as them.
I would be happy if they just added the hiring and firing part back in. Not too fussed about playing as either one. If Im the coach, Id rather play both sides of the ball. When I wanna play one or the other I create player as a QB or MLB.Last edited by NudeUp; 05-29-2013, 01:22 AM.Comment
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#9
Re: Will Madden ever implement offensive/defensive coordinators?
Did I just read that Sam Bradford is a playoff performer? I must be delusional.Comment
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#10
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
You will see this season homie... You will see.
It was an example anyway, please don't detract from the wider conversation with your bias hahaComment
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#11
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
That's what I'm curious about to. I can see where it would actually help OC/DC grow and the XP would mean certain things. Like say, you take over as a current NFL OC or DC, you'll have XP based on that coach or you could create a OC or DC and start at 0 XP. As you advance you'll earn enough XP to be considered for a Head Coaching job.
It could go from different levels, say "Unknown", "Underrated" "Hot Coaching Candidate" to "Head Coach Material". As soon as you hit "Hot Coaching Candidate" OR "Head Coach Material" you'll get job offers to become Head Coach. Now let's say your at "Head Coach Material" and you opt to stay DC or OC, and you suffer a bad season, then depending on your season and where you rank offensively or defensively it will drop to "Hot Coaching Candidate" but if the season is very bad(your team picks 1st in the draft and has a 1-15 or 2-14 season) then it could drop to "Unknown" once again and you would have to build it back up to get coaching offers again.
Then of course the twitter feeds will fill up with things like, "He may be regretting staying and not taking the Jets Head Coaching Job", "It seems some teams have decided not to consider him as a Head Coach after that horrible 2-14 season."Comment
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#12
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
I just hope OC/DC have a direct correlation to on-field play/stats...
Meaning I'd like to see the game using all the stats available to determine how good a coordinator is, and in which areas.
Say....
OC John Smith
total off: 13th
pass off: 6th
run off: 22nd
pass/run ratio: 60/40
_______
The game should be able to allocate XP accordingly, instead of just having us pick&choose what we wanna improve. The data is there, the game should see how a team plays and develop/progress coordinators based on it.
To make it simpler, there should be a tracker/log for the way a team plays on O & D and this should mean something to how a coordinator is rated/perceived... Needles to say, this would be dynamic.Comment
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#13
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
Could see coach XP awarded by system that accounts for team productivity, but player XP system sucks, although I think player progression based on stats sucks, so what do I know...I just hope OC/DC have a direct correlation to on-field play/stats...
Meaning I'd like to see the game using all the stats available to determine how good a coordinator is, and in which areas.
Say....
OC John Smith
total off: 13th
pass off: 6th
run off: 22nd
pass/run ratio: 60/40
_______
The game should be able to allocate XP accordingly, instead of just having us pick&choose what we wanna improve. The data is there, the game should see how a team plays and develop/progress coordinators based on it.
To make it simpler, there should be a tracker/log for the way a team plays on O & D and this should mean something to how a coordinator is rated/perceived... Needles to say, this would be dynamic.
I like where you head is at, but what if your defensive coordinator is constantly hung out to dry by a ding bat QB that is constantly turning the ball over? Then how you going to feel about him getting minimal XP, cuz the defense is giving up tons of yards because they are always on the field???Comment
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#14
Re: Will Madden ever implement offensive/defensive coordinators?
Re: Will Madden ever implement offensive/defensive coordinators?
Isn't that how it is in reality though, some/most coordinators benefit from the overall success/failures of their team.Could see coach XP awarded by system that accounts for team productivity, but player XP system sucks, although I think player progression based on stats sucks, so what do I know...
I like where you head is at, but what if your defensive coordinator is constantly hung out to dry by a ding bat QB that is constantly turning the ball over? Then how you going to feel about him getting minimal XP, cuz the defense is giving up tons of yards because they are always on the field???
Look at one of the hottest coordinators out there, Jay Gruden of the Bengals.... everybody seems to think he's a great offensive mind yet the Bengals never post impressive offensive numbers. But the team has been successful since him and M.Zimmer got there.
That's why I said this "feature" would be DYNAMIC, these sort of things tend to balance themselves out in the real NFL....ok, you were hot OC because your team was got and you get hired as a HC somewhere else, only to be overwhelmed by the whole experience and the greater requirements of being a coach.
When coordinators of bad teams are promoted to HC, it's usually because their area of expertise is REALLY that much better than the team's overall performance.Comment
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