NBA 2K17 Ringless Retro Project Complete (Accurate Plays, Tendencies, Sigs & Ratings)
This is a discussion on NBA 2K17 Ringless Retro Project Complete (Accurate Plays, Tendencies, Sigs & Ratings) within the NBA 2K Basketball Rosters forums.
NBA 2K17 Ringless Retro Project Complete (Accurate Plays, Tendencies, Sigs & Ratings)
NBA 2K17 on PS4
Roster Download Name: Ringless Retro Playoff Teams
With In-Depth Edits for
~Signature Shots, dribble moves, free throws, pre-game routines etc
~Coaches, playbooks and unique team playstyles that are era specific
~Player tendencies
~Attributes (Generally reduced lateral quickness, speed, and contested jumpshots across the board to provide a more realistic experience)
~Player Accessories
~Points of Emphasis
~Offensive Freelances
~Reduced CPU tendency for stepbacks and pull ups in transition
~Team rotations, player positions, and CPU lineup decisions
SETUP
MyLeague > select Season OR Playoff Mode (contracts were not done as there are a multitude of eras in this roster so it wouldn't make sense. This roster was not designed for MyLeague/MyGM)
OPTIONS (for Season)
Quarter Length: 7-12 minutes
Negotiated Contracts: OFF
Trade Logic: OFF
Injuries: OFF
Progressive Fatigue: (I keep OFF)
Team Chemistry: OFF
Allstar/Superstar/Hall of Fame Difficulty
Team Rebrands > Download Team Designs > Search "rr" > Select first image (with blue comet & jersey) > Select 'See Other Designs By Creator' > Then match the rebrands with the corresponding teams
(None for 11 Bulls, 02 Celtics, 12 OKC)
*****
Roster Details and Philosophy
-Tendencies were heavily tuned for gameplay purposes. In most games the CPU will make a big effort to play smart basketball and take what you give them defensively. Your defense will need to be sharp in order to stop the CPU's offense
-Each team will have either an 11, 12 or 13 man rotation
-Rosters will be accurate as of the trade deadline for that particular season
-Ratings are based off stats (where applicable) however I do not have a set scale or formula meaning there will be cases of some slight inconsistencies here and there.
-Shot volume will be taken into account for ratings
-If player had a down-year in the season, I'll also factor in their playoff production and/or previous season's production in the attribute rating
-Contested shot and speed ratings in general are probably lower than you're accustomed to. I wanted to create enough separation from the elite to the mediocre
-This roster is intended to provide a competitive and challenging experience against the CPU.
CPU Gameplay (Tendency "Showcase")
Spoiler
Each team will run their own unique offense which will be very similar to what they ran that year. I've been watching hours of footage and dissecting what kinds of plays a team runs and for who. Here's a preview of the early tendency edits I've given to the 2012 Oklahoma City Thunder (Superstar difficulty):
Finally done. Big thanks to Tgor and SonicMage. Referenced these guys' work a lot. Also thank you to freno, Zeke11, thesicnessnz, horusgrant, VizzyXV and millsmontana for various forms of help throughout the roster.
Enjoy the roster. Feel free to leave feedback and suggestions
SETUP
MyLeague > select Season OR Playoff Mode (contracts were not done as there are a multitude of eras in this roster so it wouldn't make sense. This roster was not designed for MyLeague/MyGM)
OPTIONS (for Season)
Quarter Length: 7-12 minutes
Negotiated Contracts: OFF
Trade Logic: OFF
Injuries: OFF
Progressive Fatigue: (I keep OFF)
Team Chemistry: OFF
Allstar/Superstar/Hall of Fame Difficulty
Team Rebrands > Download Team Designs > Search "rr" > Select first image (with blue comet & jersey) > Select 'See Other Designs By Creator' > Then match the rebrands with the corresponding teams
(None for 85/12 76ers, 11 Bulls, 02 Celtics, 12 OKC)
*****
Roster Details and Philosophy
Spoiler
-Tendencies were heavily tuned for gameplay purposes. In most games the CPU will make a big effort to play smart basketball and take what you give them defensively.
-Each team will have either an 11, 12 or 13 man rotation
-Rosters will be accurate as of the trade deadline for that particular season
-Ratings are based off stats (where applicable) however I do not have a set scale or formula meaning there will be cases of some slight inconsistencies here and there.
-Shot volume will be taken into account for ratings
-If player had a down-year in the season, I'll also slightly factor in their playoff production and/or previous season's production
-Contested shot and speed ratings in general are probably lower than you're accustomed to. I wanted to create enough separation from the elite to the mediocre
Finally done. Big thanks to Tgor and SonicMage. Referenced these guys' work a lot. Also thank you to freno, Zeke11, thesicnessnz, horusgrant, VizzyXV and millsmontana for various forms of help throughout the roster.
Enjoy the roster and share with me what you're seeing
This is a cool project. Congrats on completing it!!
Glenn robinson should be the best player on the bucks IMO. He was a much more versatile scorer and defender than the ray and sam. Also he could rebound fairly well.
Glenn robinson should be the best player on the bucks IMO. He was a much more versatile scorer and defender than the ray and sam. Also he could rebound fairly well.
I don't think there's any doubt that Ray was the best player on those Bucks. Their calling card was their offense and Ray was one of the most efficient scorers in the league that year. He had a monster playoff run as well. Robinson was a good offensive player but didn't have as much impact as Ray or even Cassell because he wasn't as good of a playmaker. Also, they were all pretty negligible defenders that season.
I did just give Robinson a bump in his 3-ball though. He's an 84 and slightly better than Cassell now.