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Originally Posted by clinthc0003 |
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Breakdown from OG's stream
Defensive Team Packages- Junk: Show 2-3 or 3-2 Zone initially (dependent on team), and switch to man after the first pass.
- Shrink The Floor: Off-Ball will gap, Go Under and Hard Hedge on screens
- Straight Up: Moderate On-Ball and Off-Ball across the board, Help will still come
- Stay Home: No Help
- Focus on Stars: High pressure on stars and doubling
- Switch Everything: Switch all screens
Defensive "Focus On" Packages- Boxes and Elbows: A man to man concept (can look like a zone when ran) where the player it is selected for will have his man guarding him and the other 4 defenders on the two elbows and just outside the paint on either side of the rim. You are giving up shots to get the ball out of the selected player's hands.
- Give it Up: Smothering on Ball, Go Over on screens, Double on Ball Screens, Double on drive, No Double on catch
The Defensive Settings (in the Gameplan menu) will override everything else!
Tag on Roll
Used for heavy rim runners (Deandre, young Dwight). He explained that this is used on wing pick and rolls in combination with Icing the pick and roll. The tag man (weak side wing defender in his example) comes from the weak side onto the nail to impede the path of the roller. You are giving up a skip pass from the tag man's original assignment to stop the roll man.
Catch Hedge
This option is based off of the NBA concept called "Weak Up Top". The hedge man is responsible for preventing a straight line drive from the ball handler, while also being responsible for not letting the roll man get behind him. Help defense will not come when this is selected.
Suggests staying away from hard hedge if at all possible. It was made more extreme this year.
Help Settings
The Screen Help setting pertains to pick and rolls, while the Help Rules setting pertains to drives.
"Help and No Rotation" means the help the helper concept is not there.
"Auto" can be thought of as "Help and Rotation". Help the helper concept is there.
"No Help" means no help will come on the roll man.
Pre-rotate is confirmed to do what we have in the OP right now (bring an extra defender over when there is an iso on the wing). No news on if we can select the help man with the settings in any way.
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Seems like they made a mistake with the labeling of the screen help. If Help and No Rotation means the help concept isnt there, then why have No Help. Per definition they do the same thing. Seems like what we would want is for No Help to function like Help and No Rotation. Help and No Rotation should provide a little help and go back to your specific man without cause the defenders to rotate.
Correction***
Auto would be both Help on the Roll Man and and Help of the initial Helper.
Help and No Rotation would bring Help if that defender was like first responsible to the roll man, which should mostly be a big, but there could be examples like in 4 out 1 in where that could be your shooting guard as first responsible. To be used on like an above average shooter from 3 like Jimmy Butler.
No Help - Is exactly that. To be used on like Thompson or Reddick.
This is my understanding after listening to the interview.