Hey OS,
Thought you guys might be interested in this detailed analysis I did on how the shot meter could be reworked to be a great tool for sim gameplay. If implemented well, it could be a great way to capture the intangible rhythm/confidence aspect of shooting by proxy of the user. I think this would make shooting more engaging, immersive, and most of all, realistic.
Would love to hear what you guys think, and hopefully spark a productive discussion on the topic.
Thought you guys might be interested in this detailed analysis I did on how the shot meter could be reworked to be a great tool for sim gameplay. If implemented well, it could be a great way to capture the intangible rhythm/confidence aspect of shooting by proxy of the user. I think this would make shooting more engaging, immersive, and most of all, realistic.
Would love to hear what you guys think, and hopefully spark a productive discussion on the topic.
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