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[Tool] NBA 2K13 Roster Editor

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Old 10-12-2012, 03:04 PM   #337
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Re: [Tool] NBA 2K13 Roster Editor

Quote:
Originally Posted by Leftos
I'm downloading .NET Framework 4 on my uncle's computer to see what's wrong and whether I can fix it.

This is how much I love you guys and want to contribute. Even during my trip I'm doing my best.

I hope you take that into consideration next time you go past that "Donate and support my work" part.
That is really what you call someone going out of their way to help others. Leftos has if anything earned everyone's respect for his tireless effort and work. My basketball program will be making a donation to him for his great tools.
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Old 10-12-2012, 03:22 PM   #338
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Re: [Tool] NBA 2K13 Roster Editor

Found the bug in the code. Ratings should be updated fine when you paste, and I've tested that they do. However, tendencies are overwritten by Hot Spots when pasting.

I will try to compile a new, fixed version tomorrow, when I have access to a computer that has something better than an 800MHz Celeron.

Usual "programming while exhausted" bug. Kids, learn from me, don't do it.

Just for laughs, here's how obvious the bug is:
Code:
var tNames = Enum.GetNames(typeof(Tendencies));
            foreach (string tName in tNames)
            {
                int curInd = (int)Enum.Parse(typeof(Tendencies), tName);
                pe.Tendencies[curInd] = pe.Tendencies[curInd].TrySetValue(dict, "T" + tName);
            }

            var hsNames = Enum.GetNames(typeof(HotSpots));
            foreach (string hsName in hsNames)
            {
                int curInd = (int)Enum.Parse(typeof(HotSpots), hsName);
                pe.Tendencies[curInd] = pe.Tendencies[curInd].TrySetValue(dict, "HS" + hsName);
            }
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Old 10-12-2012, 04:03 PM   #339
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Random question.. I saw in another thread that during the game, pause menu I assume, a guy said Jordan's rating is like a 104 or something on the 96 Bulls team..

I know back on 2K11 we could use hex/reditor to increase rating attributes up to 110.. We could do it last year as well but hokupguy told us there was nothing different past 99.. Meaning a 110=99..

Seeing that somebody saw Jordan as a 104 makes me wonder if hokupguy was correct about that or not.. Leftos or anybody else here have any input on this? I've never messed with increased ratings above a 99 so I have no idea..
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Old 10-12-2012, 08:53 PM   #340
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Re: [Tool] NBA 2K13 Roster Editor

Quote:
Originally Posted by Leftos
I'm downloading .NET Framework 4 on my uncle's computer to see what's wrong and whether I can fix it.

This is how much I love you guys and want to contribute. Even during my trip I'm doing my best.

I hope you take that into consideration next time you go past that "Donate and support my work" part.
I will def be donating! I'm new here but just wanna give props 2 u & all the others 4 making r game exp that much better! Pls get all black socks & shoes in the game tho lol
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Old 10-12-2012, 10:14 PM   #341
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Re: [Tool] NBA 2K13 Roster Editor

Leftos, Whenver i try to open your roster editor it won't let me and it says something is wrong with the exe file. What am i doing wrong? It also says the file isn't safe.
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Old 10-12-2012, 10:34 PM   #342
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Re: [Tool] NBA 2K13 Roster Editor

I had the same problem, just delete the name file for now, i'm guessing you're using the spreadsheet and that was just kind of thrown in the ditch....
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Old 10-12-2012, 10:51 PM   #343
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Re: [Tool] NBA 2K13 Roster Editor

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Originally Posted by Bretsky523
I had the same problem, just delete the name file for now, i'm guessing you're using the spreadsheet and that was just kind of thrown in the ditch....
No i'm not using the spreadsheet and what do you mean by that? Do i have to unzip it or extract it?
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Old 10-12-2012, 11:45 PM   #344
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Re: [Tool] NBA 2K13 Roster Editor

Is it possible to find this

HEX VALUE :

FF 00 00 00 81 80 80 3B 81 80 80 3B 81 80 80 3B 81 80 80
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