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Player 'Abilities' need tuning

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Old 10-22-2011, 10:05 PM   #1
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Player 'Abilities' need tuning

If you do not know what I am talking about... View any player card, press R2 (PS3) until you get to page 3/5 ABILITIES.

On Pro/Sim settings, I had an incident where Luke Ridnour on the Timberwolves, who has 6 Post Up Tendency - post up Deron Williams at the top of the key. He then proceeded to do a fadeaway and hit it successfully. However, his shot quality feedback came back as a D- and in his Abilities he has a POOR Post Fadeaway. He smacked a buzzer beater right in D-Will's face. Yup, a D- shot quality, and Fadeaway from the post inwhich he has Poor profeciency.

Did I mention he also managed to hit a long 3 pointer buzzer beater also with D shot quality? Deron Williams 82 On Ball Defense (Sim settings increases On Ball D attribute to 70) - all up in his grill.
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Old 10-22-2011, 10:11 PM   #2
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Re: Player 'Abilities' need tuning

You think this has to do with abilities? Happens all the time when I play with the CPU. They hit a lot of D or C shots and I miss a lot of A- or B shots. It's unnerving. But I guess it's the AIs way to keep up.
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Old 10-22-2011, 10:13 PM   #3
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Re: Player 'Abilities' need tuning

Just because the shot quality was low doesn't mean the shot shouldn't go in. We need to realize that. You could post up dwight howard at the three point line with steve nash and mess up the shot release and their should still be a tiny possibility that it goes in. That is how basketball works.
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Old 10-22-2011, 10:17 PM   #4
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Re: Player 'Abilities' need tuning

Quote:
Originally Posted by kelvinzero
Just because the shot quality was low doesn't mean the shot shouldn't go in. We need to realize that. You could post up dwight howard at the three point line with steve nash and mess up the shot release and their should still be a tiny possibility that it goes in. That is how basketball works.
Of course. But when it happens 10 times for the CPU and 0 times for you, one begins to wonder.
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Old 10-22-2011, 10:26 PM   #5
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Re: Player 'Abilities' need tuning

Quote:
Originally Posted by Knickerbocker
You think this has to do with abilities? Happens all the time when I play with the CPU. They hit a lot of D or C shots and I miss a lot of A- or B shots. It's unnerving. But I guess it's the AIs way to keep up.
D- Quality, Poor Post Fadeaway, with an On Ball Defender with 82 On Ball attribution (enhanced by the fact I play on Simulation).

I won the game 101-88 anyway, but still!
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Old 10-22-2011, 11:16 PM   #6
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Re: Player 'Abilities' need tuning

Quote:
Originally Posted by Zastrin
D- Quality, Poor Post Fadeaway, with an On Ball Defender with 82 On Ball attribution (enhanced by the fact I play on Simulation).

I won the game 101-88 anyway, but still!
It happened once. Bad shots can go in, good shots can miss. Welcome to reality.
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Old 10-22-2011, 11:33 PM   #7
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Re: Player 'Abilities' need tuning

Quote:
Originally Posted by TUSS11
It happened once. Bad shots can go in, good shots can miss. Welcome to reality.
Yeah, **** happens sometimes. Let us know when that's his go to move and he does it 3 times in a game without missing. The computer does hit some sick ****, but seeing people complaining about every single instance is ****ing annoying
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Old 10-22-2011, 11:43 PM   #8
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Re: Player 'Abilities' need tuning

Emeka Okafor hit a game winning 3 pointer in real life. Whoever was controlling the Hornets must have edited his 3 point shot before the game. Like others said **** happens, unless it's consistent and becomes there go to move don't make a topic over every little instance.

I hit a fadeaway 3 pointer with Birdman on my friend once funniest **** all day.
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