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NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Old 08-10-2012, 07:47 AM   #17
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Wow, this video has definitely amped up my interest in 2K13. I really like the ability to change your stance on defense to shade the ball handler. I had some issues with on-ball defense last year, so I'm curious to see how much better it feels this time around. Keep these videos coming.
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Old 08-10-2012, 07:48 AM   #18
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Looks good as always. The shading controls are a real nice addition.

I like the idea of right stick dribbling just because it's much more accurate and easier to control than the old Isomotion control scheme, but I'm just curious how the shooting is going to work now.

Maybe Mike is bringing back Live 10's shooting controls? I prefer the shot stick but I thought that was a really good control scheme as well.
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Old 08-10-2012, 07:48 AM   #19
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Another thing to take note guys is that the player models got a huge upgrade! The huge shoulders from the past 2k games are gone and it looks like it's more player specific....the calves looked skinnier to to give the player that much needed taller/lanky look...
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Old 08-10-2012, 07:52 AM   #20
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by Pappy Knuckles
Wow, this video has definitely amped up my interest in 2K13. I really like the ability to change your stance on defense to shade the ball handler. I had some issues with on-ball defense last year, so I'm curious to see how much better it feels this time around. Keep these videos coming.
Yup, I'll just be happy if the physics portion on the defensive end is cleaned up. Interesting to see a few of these new features, as on the surface they seem to be re-introductions of what they offered previously. For instance, shading the ballhandler was present in. . . I want to say. . . 2K8 (with the red meter below the defender). And right-stick dribbling is a return to the original Iso-Motion.

Of course, my presumption is each of these re-introductions provides an entirely new level of refinement and awesomeness.
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Old 08-10-2012, 07:57 AM   #21
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay, Part 1

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Originally Posted by VDusen04
So far, so good. We'll have to see how smooth the adjusted system feels, but they're saying the right things and I'm encouraged by the very brief footage.

"Why is this guy catching up when physics tells us he's already beaten?"

That's pretty much 2K12 in a nutshell and I'm glad this was recognized by those in the know.
That's what I'm saying I'm glad the developers aren't as blind as some of the people that thought the 2k12 defense was realistic.

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Old 08-10-2012, 08:02 AM   #22
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OMG! That other basketball game has NO CHANCE for a comeback.

I only have two items on my wishlist for NBA2k13:
1. That we can play the game, unranked online, with custom settings.
2. That we can play unranked, online with classic teams.

Please 2K, I beg you. Been asking for this for the last two years now.

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Old 08-10-2012, 08:04 AM   #23
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

holding a trigger to initiate the shot stick is a bad thing. Right stick dribble (a la nba live) is already in game is you change control configs i think. Anyways, i hope we dont have to hold a trigger just to turn the right stick from dribbling to shooting. thats a chore i rather not have
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Old 08-10-2012, 08:07 AM   #24
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

I hope that playing on ball defense is not only fun, as they say, but rewarded as well.
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