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Playmakers NCAA 11 & 14 Alumni Dynasty Rosters

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Old 07-18-2010, 09:06 AM   #57
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

Quote:
Originally Posted by TajDeni
playmaker...looking foward to your Alumni roster...

but lets say i wanted to undertake the task of rerating they rosters for the currents game....then every yr i would rerate the freshamn if i could...

could you give me a template as to how i might go about such a task...do i go the the highest rating for every attribute minus that from 99 then edit every player on a curve for that attribute...

im willing to do it but could you lay down some ground work as to what the thought process would be for me to undertake such a task with the current rosters..than you

You should really study the Madden ratings to be honest....those ratings are more SIM style than NCAA's ratings.

I apply the Madden ratings formula to the NCAA players and they always make the game play 10x's better than NCAA's default rosters....I think the reason for that is because EA actually sits downs and spend more time breaking down the player ratings in Madden and they nail the tendency a lot better.

For example in Madden I've studied those ratings for the past 5-6 years and EA very rarely gives a small player some crazy 80 strength and 80 break tackle ability.....yet in NCAA you have a great amount deal of players who are like 5'8-6'0 weighing like 175-200 lb's and they rated 80+ in break tackles

Those are power back ratings IMO.....yet NCAA applied those kinda weird ratings to half the players on the roster.
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Old 07-18-2010, 09:18 AM   #58
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

Quote:
Originally Posted by billysims
PM: have you started any yet? I think I mightve found a problem (surprising with EA)....

As I mentioned I had about 4 teams done, then also did another one yesterday. I also DL'd someones roster set for current players. In between making some tweaks to the teams I had done and adding that 5th team, i played a few games offline, and one online.

After my online game I went back in to do some more roster work, when i noticed something screwed up with Oklahoma: the names were all stil there but the #s, ratings, ethnicity, and equipment had reverted back to their originals. Frustrated, I re-did Oklahoma but wasnt a big deal. Checked all my other teams to make sure they were still ok, and they were.

Played a couple more games, went back in: Ohio State & Michigan both now had the same issue. I immediately deleted the DL'd roster set had gotten, thinking it had an issue (i rarely use current players anyway).

I had set my system to auto save so everything had been saved. Besides, the names wouldve been erased also if it was an issue of saving the file. So I now have it set to manual save, thinking that may have been the problem.

Hopefully I wont, but if I see that again, Im going to stop doing the rosters.

Not sure if you have done much roster work yet (with all the slider work youve been doing) or if you had run into any issues. Something to look out for....
I don't think i'll have that problem because I keep my Alumni rosters seperate from the Regular rosters....I just use different profiles to keep them apart plus i don't like current players in todays game on my Alumni teams.

One thing I would reccomend you do is utilize the actual combine #'s as much possible for speed and acceleration because if you stick the actual combine #'s you will see great seperation between the fast players and slow players on the rosters.

This is what I'm doing more of this year I'm taking combine numbers from this scouting report for all players from the last 10 years and then applying them using the following speed chart.

So for example whenh I create Ian Johnson of Boise St his speed is 87 and not 92 like EA rated him in NCAA 10. The link will pull up players from each school which makes it quicker and easier to research guys.

http://www.cbssports.com/nfl/draft/h...ne/college/BST

CHART
40/SPD (SPEED)
4.24 = 99
4.26 = 98
4.28 = 97
4.30 = 96
4.32 = 95
4.34 = 94
4.36 = 93
4.38 = 92
4.40 = 91
4.42 = 90
4.44 = 89
4.46 = 88
4.48 = 87
4.50 = 86
4.52 = 85
4.54 = 84
4.56 = 83
4.58 = 82
4.60 = 81
4.62 = 80
4.64 = 79
4.66 = 78
4.68 = 77
4.70 = 76
4.72 = 75
4.74 = 74
4.76 = 73
4.78 = 72
4.80 = 71
4.82 = 70
4.84 = 69
4.86 = 68
4.88 = 67
4.90 = 66
4.92 = 65
4.94 = 64
4.96 = 63
4.98 = 62
5.00 = 61
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Last edited by Playmakers; 04-22-2011 at 05:21 PM.
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Old 07-18-2010, 12:04 PM   #59
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

Quote:
Originally Posted by Playmakers
I don't think i'll have that problem because I keep my Alumni rosters seperate from the Regular rosters....I just use different profiles to keep them apart plus i don't like current players in todays game on my Alumni teams.

One thing I would reccomend you do is utilize the actual combine #'s as much possible for speed and acceleration because if you stick the actual combine #'s you will see great seperation between the fast players and slow players on the rosters.

This is what I'm doing more of this year I'm taking combine numbers from this scouting report for all players from the last 10 years and then applying them using the following speed chart.

So for example whenh I create Ian Johnson of Boise St his speed is 87 and not 92 like EA rated him in NCAA 10. The link will pull up players from each school which makes it quicker and easier to research guys.

http://www.cbssports.com/nfl/draft/h...ne/college/BST

CHART
40/SPD (SPEED)
4.19/100
4.22/99
4.24/96
4.26/95
4.28/94
4.30/93
4.32/92
4.34/91
4.36/90
4.38/89
4.40/88
4.41/87
4.43/86
4.45/85
4.47/84
4.49/83
4.51/82
4.53/81
4.55/80
4.57/79
4.59/78
4.61/77
4.63/76
4.65/75
4.67/74
4.69/73
4.71/72
4.73/71
4.75/70
4.76/69
4.78/68
4.80/67
4.82/66
4.84/65
4.86/64
4.88/63
4.90/62
4.92/61
4.94/60
4.96/59
4.98/58
5.00/57
5.02/56
5.04/55
5.06/54
5.08/53
5.10/52
5.11/51
5.13/50
5.15/49
5.17/48
5.19/47
5.21/46
5.23/45
5.25/44
5.27/43
5.29/42
5.31/41
5.33/40

Good speed chart. Gonna incorporate. I have tkaen down speed on every team that I have done so far. EA NCAA ratings are poor @ best.

Good advice: going to keep my alumni file separate also. too much work goes into it to have it messed up.

Not sure you are understanding what Im saying though. It had nothing to do with current players on my alumni roster file (which I dont do either anymore): what it was was my alumni roster file being somehow corrupted to revert back to a default file with the exception of names. Very odd. Interesting though today all is good so far. Plus the editing is going faster than it was yesterday (there were some odd delays when opening a player to edit as well as when moving from field to field within the editor). Seems faster today after I deleted that roster file I DL'd. Dont think Im going to be DL ing any more rosters anytime soon. PLus I am now backing up my alumni file to one of those portable memory units.

Anyway, thanks for the tips!
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Old 07-19-2010, 03:31 AM   #60
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

Option QB's need to be edited big time this year.....

Here's what I did to Dee Dowis for Air Force....he takes off much better than the default QB's by EA

Watch how Dowis hides the ball and then locates and opening
http://www.easports.com/media/play/video/23505341

Dowis on the Option keeper
http://www.easports.com/media/play/video/23505924

Dowis reads the blitz and burns my defense with a pass in the flat to Palmer who later does a sick move on my Corner to break his ankles and turn it into big play for Air Force
http://www.easports.com/media/play/video/23505523

Here's that play again up close
http://www.easports.com/media/play/video/23505751

Pitch out to Mike Brown for 6
http://www.easports.com/media/play/video/23506026

This one is of a slower QB getting it done John Elway on the option he doesn't even have 80 speed and it still worked for the CPU
http://www.easports.com/media/play/video/23513899

This game is truly amazing once you fix up the players the right way....I'm going to have a beast roster file this year. Can't waite to create Tommy Frazier again he's going to run that Option sick as hell
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Old 07-19-2010, 11:05 AM   #61
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

PM will you still enter the ratings in teambuilder if i put the names in. I really want to play with these rosters after playing with your Walter Camp and SWAC teams.
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Old 07-19-2010, 02:42 PM   #62
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

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Originally Posted by atlplayboy23
PM will you still enter the ratings in teambuilder if i put the names in. I really want to play with these rosters after playing with your Walter Camp and SWAC teams.
yes aslong as you give me access to the teams sure I'll hook you up...

Create a dummy profile on TB for all the alumni teams and I'll be able to input the ratings for you this year
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Old 07-19-2010, 06:55 PM   #63
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

Finally done with sliders and I'm now starting this project way early this year.

My 1st team update with changes is Air Force (Post 12, page 2)

Impact Players were switched do to the changes on the default rosters this year by position.

Larry Thomson-Impact at FB
Falcons 1st All American in 1956

Carlton McDonald-Impact player at CB
All-American cornerback in 1992

Neal Starkey
1966 Playboy All-American

Two new Addition's to the team is QB Shaun Carney and CB Carson Bird both will be incoming FR

New DNA Tendency Used
Ernie Jennings-Nate Washington
Chad Hennings-Adam Carricker
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Old 07-19-2010, 07:00 PM   #64
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Re: Playmakers NCAA 11 Alumni Dynasty Rosters

PM I'm a big fan of your work!! I've been doing the same thing for years, but since having to kids I haven't had the time. How can I get a hold of these rosters?
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