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Steve_OS 02-14-2007 09:44 AM

Major League Baseball 2K7 Interview
 
<img src="http://www.operationsports.com/images/baseball/mlb2k7360/mlb2k7360mp.jpg" vspace="15" hspace="15" ALIGN="right">With the help of our readers and 2K Sports, we had an opportunity to interview Jason Teirstein, Assistant Producer of Major League Baseball 2K7.
Operation Sports: How many sliders will there be for CPU pitching? Will we see CPU pitchers throwing a lot of pitches per inning?

Jason Teirstein: There are 13 total pitching sliders. As far as how many pitches you will see per inning, that is all up to you and whether you decide to swing or not. Make no mistake; CPU pitchers will be trying to get you out. Part of smart pitching is getting the batter to chase some pitches out of the zone and hit the pitch he wants you to hit. (Personally, I would suggest being a little bit patient. They will work those corners and throw some tantalizingly close pitches… especially on the higher difficulties).

Operation Sports: Will the rosters expand to 40-man after September 1st? Could you give us any other information on roster management?

Jason Teirstein: The rosters will not expand to 40 in September. There are technical reasons why this is difficult to do, but it is certainly something we will be considering in future installments. Once again, the focus this year was core gameplay. We did, however, fill out the minor leagues a bit more than previous years. Every team will have a full 25-man Triple-A squad and a few Double-A players. We also made every effort to get as many players that are eligible through licensing into the game as possible. If a player has appeared in at least one major league game, there is a very good chance that his name and likeness are in 2K7.

bigfnjoe96 02-14-2007 09:58 AM

Re: Major League Baseball 2K7 Interview
 
Good Job Steve. I know all the questions submitted couldn't be answered, but I think the one's asked were very important. Very happy that this game is running @ 30FPS. Also glad to hear that the "ROCKET ARMS" have been toned-down, how toned-down is really key. Looks like only a purchase will give me that answer..

In Games Saves are back. WOOOOOOOOO HOOOOOOOOOO :woot:

A question on when a DEMO will hit XBL Marketplace would of been nice... :cool:

March couldn't get here any faster...

Once again good job Steve :waytogo:

DaveDQ 02-14-2007 11:35 AM

Re: Major League Baseball 2K7 Interview
 
Thanks so much.

Sandman42 02-14-2007 11:37 AM

Re: Major League Baseball 2K7 Interview
 
Great interview Steve. I'm also very happy that the rocket arms are gone and am happy that in-game saves are back. IMO every sports game should have them.

Only thing I wish we had was a foul ball slider like MVP 2005. It never seems like games represent the amount of foul balls realistically, so lets hope 2K improved on that.

mjb2124 02-14-2007 11:58 AM

Re: Major League Baseball 2K7 Interview
 
Quote:

Originally Posted by bigfnjoe96 (Post 2940710)
Very happy that this game is running @ 30FPS.

It was last year as well. I'm guessing you confused 30 and 60 FPS? :confused:

sask3m 02-14-2007 12:46 PM

Re: Major League Baseball 2K7 Interview
 
2k6 on the 360 may have been running at 30fps but it was certainly not a steady 30fps, that will make a huge difference.

The GIGGAS 02-14-2007 01:33 PM

Re: Major League Baseball 2K7 Interview
 
Yeah, reading that makes me want to get MLB.

Kalon 02-14-2007 02:17 PM

Re: Major League Baseball 2K7 Interview
 
nice read. still undecided between this and the show. I hope both games have demos.


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