NCAA Football 11 Dynasty Blog 3 of 3 - Recruiting Logic and Extras
Russ Kiniry, Designer of NCAA Football 11 has just posted dynasty blog #3 of 3, talking about recruiting logic and extras. Quote:
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Re: Dynasty Blog 3 of 3: Recruiting Logic and Extras
AAARRRRGH. Beat me to it. lol. Anyway reading now, thoughts later.
Ok after reading it sounds pretty good that it will be harder for smaller schools to get the top talent Vs the BCS teams, BUT i didn't see anywhere where the teams will recruit to their offense. Still a little worried about that, but other than that i think its great the CPU will agressively go after recruits, especially on the higher recruiting difficulties. But d****t I hope teams recruit to their offense/defense. Fingers crossed. Edit 2: I'm going to go ahead and say they're increasing the user limit in Online Dynasties this year since the E3 news seems to be OD info. |
Re: Dynasty Blog 3 of 3: Recruiting Logic and Extras
Well, Dix Stadium is in.
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Re: Dynasty Blog 3 of 3: Recruiting Logic and Extras
Thanks for the heads up gigg
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Re: Dynasty Blog 3 of 3: Recruiting Logic and Extras
Liking the new half sacks and half tackles stat
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Re: Dynasty Blog 3 of 3: Recruiting Logic and Extras
Good..someone is taking notice of what is important to us.
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Re: Dynasty Blog 3 of 3: Recruiting Logic and Extras
That was worth the wait....I love it. Finally some real competition in recruiting, and a slider to bring as much realism for the simmers.
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Re: Dynasty Blog 3 of 3: Recruiting Logic and Extras
Sounds pretty awesome. In addition to the cool new features of recruiting, they have also tweaked stats to include assist tackles and half sacks (being a defensive coach, I love that).
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