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-   -   NBA 2K12 - Inevitability (Sim Citi) (/forums/showthread.php?t=508660)

wrestlinggod1 09-08-2011 03:11 PM

NBA 2K12 - Inevitability (Sim Citi)
 

Sim Citi checks in with this new NBA 2K12 article. Make sure you give it a read, as Da_Czar goes over the Celtics 13 entry play, a variation the C's run on a floppy play.

Quote:

In 2k11 come hell or high water the 2 would always come off the screens on the same side. So once you saw the initial action as a defender you knew with certainty were the play would terminate.

NBA 2K12 introduces dynamic floppy decisions. This means that the only person on the floor who knows which screens the 2 will come off of is the 2.


Sam Marlowe 09-08-2011 03:24 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
this is meaty stuff here

nccomicfan 09-08-2011 03:28 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Best part of this article is while I'm reading it in my mind I'm hearing it in Czar-voice:y1:

MrBigShot1 09-08-2011 03:34 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Quote:

Originally Posted by nccomicfan (Post 2042826463)
Best part of this article is while I'm reading it in my mind I'm hearing it in Czar-voice:y1:

lol...same here. Ever since I heard the "10 teams in 10 days videos".

jeebs9 09-08-2011 03:46 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
I love the line with the only person who knows which screen the 2 is coming off of is the 2. lol Awesome!

AnthoNYC 09-08-2011 04:02 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Looks great, so much movement from one play. This is gonna be a big part of 2k12 for me, can't wait.

Yeah...THAT Guy 09-08-2011 04:03 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
I'm sorry for using a Jersey Shore reference, but I thought this captured the way I feel about this pretty well...


richmo 09-09-2011 12:01 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Good looks on the insightful post Czar. 1 mark of a game's improvement over the previous year is if you're able to play it and still be satisfied with it. Every year after the demo comes out and I play it, from that point on I can never go back to the previous iteration of the game. Judging by just the playcalling dynamics alone, I can already tell I won't be going back to 2k11. This just adds a TON of replay value to the game.

iLLosophy 09-09-2011 08:10 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Quote:

Originally Posted by jeebs9 (Post 2042826559)
I love the line with the only person who knows which screen the 2 is coming off of is the 2. lol Awesome!

This. Great Job Czar.

DurtySoufReppin 09-09-2011 08:57 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
SimNation wins again.

ProfessaPackMan 09-09-2011 06:51 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Good stuff, Czar.

aloncho11 09-09-2011 07:05 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Awesome and insightful read Da_Czar :)

HAILAS 09-10-2011 07:53 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Is it possible to learn all this information for the use of game play and not apply it to real life ball :y7:
Ultimately, knowing how 2k works, should make you a better basketball fan.

Great write up Czar.

wrestlinggod1 09-11-2011 05:28 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Forgot to post part 2 yesterday.
http://daczar.blogspot.com/2011/09/i...ty-part-2.html

Sasquash 09-11-2011 06:54 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Good looks the realism is getting better

rockchisler 09-11-2011 09:16 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Aww man this fo smart peoples, I just want to spin dunk fool.... :P

stillfeelme 09-11-2011 11:08 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
One play and all those all those options. You can do so much with this one play, bluff the 2 in different directions, use the 2 if you want to take the three, screen and rub with the point guard, isolate the 3, run a pick and fade with the 1 and 4. I know the players do a lot more off the ball movement this year but this makes me want to run even more plays. I don't know if the Czar can post this but is this a persistant offense play?

RipCity71252 09-12-2011 12:27 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
If I remember correctly, Rob Jones said the "persistent offense" plays where more focused on getting the stars involved if the D is overplaying. This play probably would fall under the new sets with "living branches."

23 09-12-2011 12:47 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Fantastic breakdown, Czar!

I hope the cpu is that deadly too

Da_Czar 09-12-2011 07:22 AM

Quote:

Originally Posted by stillfeelme (Post 2042843930)
One play and all those all those options. You can do so much with this one play, bluff the 2 in different directions, use the 2 if you want to take the three, screen and rub with the point guard, isolate the 3, run a pick and fade with the 1 and 4. I know the players do a lot more off the ball movement this year but this makes me want to run even more plays. I don't know if the Czar can post this but is this a persistant offense play?

Haha nope. Actually this is Just a regular play. The persisten offense plays give you multiple options for the same player. So if it's a Persistent play for carmelo. The it gives you multiple options to get HIM the ball.

This was just a regular play for the Celtics with living branches.


Sent from my iPhone using Tapatalk

Da_Czar 09-12-2011 07:29 AM

Quote:

Originally Posted by 23 (Post 2042844342)
Fantastic breakdown, Czar!

I hope the cpu is that deadly too

Thanks Dre. The thing is sometimes the cpu flows so well between branches if you don't know the play you can't tell they have branched.

It was beyond awesome to me to deny the post and have the cpu use the persistent branch to still get that player the ball.

I wouldn't expect it to always work flawlessly but it's fun when it does.

Knowing 2k tho it's only going to get better with time as far as tge AI's ability to understand what your trying to do and counter.

For strategy heads this starts to even the playing field a little bit. So that the cpu doesn't have break it's attack and freelance at the first sign of trouble.


Sent from my iPhone using Tapatalk

aloncho11 09-12-2011 11:15 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Awesome stuff! "The Inevitability of buying this game" :)

stillfeelme 09-12-2011 11:26 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Quote:

Originally Posted by Da_Czar (Post 2042844780)
Haha nope. Actually this is Just a regular play. The persisten offense plays give you multiple options for the same player. So if it's a Persistent play for carmelo. The it gives you multiple options to get HIM the ball.

This was just a regular play for the Celtics with living branches.


Sent from my iPhone using Tapatalk

Can't wait to play and see this in action. I can't think of another sport where you would have this many options every play possession, maybe soccer, or hockey. To see this in a video game is crazy.

23 09-12-2011 11:32 AM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
Quote:

Originally Posted by Da_Czar (Post 2042844789)
Thanks Dre. The thing is sometimes the cpu flows so well between branches if you don't know the play you can't tell they have branched.

It was beyond awesome to me to deny the post and have the cpu use the persistent branch to still get that player the ball.

I wouldn't expect it to always work flawlessly but it's fun when it does.

Knowing 2k tho it's only going to get better with time as far as tge AI's ability to understand what your trying to do and counter.

For strategy heads this starts to even the playing field a little bit. So that the cpu doesn't have break it's attack and freelance at the first sign of trouble.


Sent from my iPhone using Tapatalk



That's the thing ID did so well though...they had plays just like that and you could never tell where the hit was coming from

I can't believe we will ever reach that games level of relentless AI because it was almost too perfect lol, but you had to stay on your toes always

kolanji 09-12-2011 01:00 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
the offense has gotten a lot of attention this year it really makes me even more so intrigue to want to know depths of the balance that they defense is capable off

amedawg00 09-12-2011 06:34 PM

Re: NBA 2K12 - Inevitability (Sim Citi)
 
I sure hope there are defensive tools to counteract these seemingly unlimited branching options that plays will yield in 2K12. Couple these plays with a mix of free styling for variability and you could really frustrate a defense once you have mastered a teams playbook. In the voice of Bart Scott "CANT WAIT!"


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