NBA 2K17 Screenshot - Dennis Schröder
Check out the NBA 2K17 screenshot of Dennis Schröder and post your thoughts. Previously released NBA 2K17 screenshots: |
Re: NBA 2K17 Screenshot - Dennis Schröder
Idk why they gave him that screenshot nothing really new or special about it, but it looks pretty alright I guess.
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Was gonna comment on his body size but I'll withhold... :cool: |
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Looks skinny good job.
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Looks great. The lighting on the skin looks exceptional
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lol Dennis scrawny
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Hopefully he can make a layup and play defense this year. He was trash in 16.
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The new arena specific lighting has me intrigued and it shows in these screenshots, BUT so did talk of body scans being in the game last year and we saw how that turned out. Every stadium being brightly lit and having specific lighting is two different things.
Got to say though with the new lighting that duplicated crowd member with the lime green shirt and lime green shoes on really stands out to me and not in a good way. |
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Anybody who thinks the body model is good needs to see a side by side comparison to the real thing. It's beyond terrible.
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2K: You wanted skinnier? There you go.
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^ RIP Escalade
And if someone could post a side by side that'd be great. On first glance he looks like an alien with those arms. |
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Dudes earlobes are waaaaaay off
Come on 2k #preordercancelled |
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I realize 2k can do no wrong in your eyes. They could put out a game that looks like Double Dribble and you'd say the graphics look great. |
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There's just so much wrong. They have his face too fat. They have his arms too skinny. They have ZERO muscle definition. They have his arms disproportionate. His arms above his elbow look way too long. What's going on there? The sleeve doesn't go high enough on his bicep. The sleeve should reach his wrist, but nope! This is just sad and quite frankly unacceptable. With all the work 2K puts into these games, it's sad that they don't hold the art dept. accountable for this garbage. Where's some of these guys' pride? |
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But if someone says the models look accurate, etc, then that's just not correct. We've been complaining about player models for years, and 2K still can't get it right. Are they that bad? Do they not have an eye for details? Or do they just not care? |
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My avatar is a NBA 2K17 screen shot. Feel free to quote me again when I'm talking to you... |
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I'm actually starting to like the player models this year !
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Wis I got to ask you man, do you still buy 2k? I'm hard on 2k too man so I understand where your coming from at times but I literally never seen you say anything positive that you liked about 2k in the last couple of years. |
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Alright.. i hope you're just joking around. This is probably the best screenshot we've gotten of ANY of the players. I've been agreeing with you about the past screenshots with PG+Towns+Jimmy, but come on now. You're basically demanding that these players are perfect. It's Dennis S.. he's a star nor a superstar. As long as they get the big stars and superstars somewhat good, then i think we should all be happy. I think we all agree they need to work on the bodies, but i have to disagree with you on this screenshot. This is by far the best screen we've gotten that appears close to the player in real life.. |
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Not one to nitpick (and I'm sure as hell not going to be thinking about this when the game drops) but the direction they're going with these bodies is just plain bad. Seems like they're going backwards in a way (excluding Draymond Green). Lighting is great though. |
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I gotta say, his hands in the pic look insanely real.
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Honestly not a fan. Schroder has some pretty defined deltoids and triceps but he is completely lacking those in 2k17.
It seems 2k heard the complaints about sausage limbs and has over corrected. |
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As a hawks fan, i am cool with the pic. As long as they differentiate the slim from the broad guys i am good. Like an earlier poster said.
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But to me, realism just adds to the experience. And players looking like themselves is a huge part of that. I have said that the lighting looks much better this year, just going off of what we've seen so far. But these player models being off is inexcusable IMO. It really is. They CAN make players arms/legs the same thickness as their real life counterparts. Nobody will convince me of otherwise. Yet they don't. Why? Stuff like the arm sleeve. You can't tell me they can't make it longer, like they are in real life. Jimmy Butler's body looks NOTHING like him. Again, why? NBA friggin' Live did a much better job at this. That says a lot. |
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I agree. Almost everyone they've shown has the wrong body type.
Andre Drumond looks ok from that angle. Sent from my iPhone using Tapatalk |
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I know last year people gave WISports a difficult time for constantly pointing out concerns with the player models, but the points he is making are all legitimately valid. WISports cares about authenticity player models, court colors and the like while there are other individuals that places more emphasis on other areas of the game. You can't fault him for that. Schroder is definitely not the best screen we've gotten so far. Far, far from it. Present 2k17's Schroder screenshot along with the real life Schroder to any amateur art student or 3d modeler and you'd hear some chuckle. The Goldilocks effect. 2k17 takes the model from one extreme to the other extreme. I'm a little surprised the skinny player model arms were given the green light. Quote:
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seems like they just took every players arm muscles and put it into butlers body.
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The thing that irks me about these body types being so off...or uniforms/courts/skin tones being wrong...is that these should not be that hard to accomplish. There are tons of screenshots and videos at 2K's disposal to compare these things. How do you look at a real pic of player X and compare it to the model you're creating, and not see (and fix) the major differences in the appearance? Same goes for court/uni colors. How can some of these be so off? It isn't like this is the Dreamcast and I'm asking for photo-realistic graphics. I'm (and many others fwiw) is asking for stuff that should be easy to accomplish. Yet it seems like 2K either doesn't care or they just don't have any kind of attention to detail. No offense, but what else can it be? Like I said, NBA Live player models looked much better...proportionately. You can't tell me 2K can't do the same. |
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Here's a list of video game character...let me know how many characters look like "real life". The level of "realism" that you asking for is most likely not possible in this current generation of consoles. To me, I think the screenshot looks good minus some "little things", but nothing game breaking. |
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Looks good. If you change the body measurements like I did in my 16-17 roster you'd be surprised how similar his body looks to that lol.
PSN: BODYBAGCENTRAL NBA 2K16: BEST ROSTER 2K17 |
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