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Old 11-21-2008, 08:44 AM   #9
GeneralMike
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Re: The History of Wrestling Games (IGN)

Quote:
Originally Posted by DCAllAmerican
1. Mike what did you disagree with?
The following lines jumped out at me throughout the article:

"Released in 1998, War Zone and Revenge were clear comebacks. And like most comebacks in wrestling, they were short lived."

"EA and THQ, however, kept the rivalry going strong. By late 1999, WCW Mayhem was out and generally underwhelming players, falling somewhere in the middle of the pack, where AKI's WWF WrestleMania 2000 soon arrived to keep it company. That update allowed a career progression through the various shows - RAW, Smackdown!, Sunday Night Heat - on the way to your own Pay-Per-View event and title match, but few cared to spend hours learning over-complicated button combos necessary for pulling of basic moves. Its great claim to fame was updating the roster once again to include new favorites like X-Pac and Chyna, as well as the WWF's greatest and most villainous trio: Stephanie, Shane, and Vince McMahon. "

Complicated button presses in Wrestlemania 2000? WTF?

"Smackdown's graphics were better than the PlayStation deserved, and allowed four-year-old Japanese developer YUKE's Media Creations to do something entirely new for wrestling games: sell the moves."

False.

"WWF No Mercy, a game that took everything WrestleMania 2000 did well, then did it better, Walk-ins with entrance music finally showed up (minus crowd cheers) leading players to, among other things, a ladder match mode that's still fondly remembered by those who jumped into the chaos. "

WM 2000 had even better entrances then No Mercy IMO and was out a year before it.
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