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Old 01-09-2009, 04:25 PM   #21
ezekiel55
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Re: Skate 2 Demo Available, Impressions Here

Quote:
Originally Posted by Digital AK
I totally agree with you on the "real" 180 kickflip technique, but you understood what i meant by "board glued to the feet", as opposed to the more natural look of the Skate 1 animations, right?

In your opinion, what do you think changed in the animation process?
I guess I'm not understanding your complaint then.

Here is some footage of how I play the game (this is not my footage, just similar to my style of playing the game), and I dont really see a "glued effect."

Watch more video games and play free games at WeGame.


Then again, I play realistically and rarely do 360's (not really a big street trick unless you're Chris Cole)...for example, a 360 kickflip 360 (known as a big flip) is rarely ever done in real life and I never do it in game. I can imagine that it probably looks bad because the board has to be spinning on the same exact axis as the skater like they were teathered together.

I'm not trying to play the holier than thou card on anybody who enjoys this game, I just play it as realistically as possible and rarely do I see things look unnatural and wonky.

Last edited by ezekiel55; 01-09-2009 at 04:46 PM.
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