I can state emphatically that there are scores of Wii users asking for just that. This is why they have 3-4 difficulty levels for online and offline play. EA has been loudly criticized (justifiably so by the hardcore/simulation users) for not offering more realism for those seeking a more realistic gameplay experience. In my short time with TW10 Wii, they have delivered on this with the WiiMote Plus and a 1:1 swing. I am one of those who relishes gameplay that forces me to concentrate and focus on my swing to achieve the desired results. I don't see the harm in offering gameplay that appeases the largest target audience possible and gameplay that is tunable to the users desired difficulty.