Again I fail to see the difference in re-evaluation and progression other than the chosen diction. The effect is the same the players ratings change. You just seem to believe in destiny or predetermination in correlation to the game. I like the idea of any player becoming great, but I do think the difficulty of turning a poor playing, unskilled, unmotivated player into a great player as opposed to an exceptional, skilled, hard working player should be sliding based on potential, which, in and of itself, can increase or decrease.