The one play that I would love to have in is this : Z/X Choice Switch out of Trips
Basically the same play as your basic X/Z Choice Trips play, but with a switch combo play side w/ X + Y.
One thing that they really need to incorporate is the hot-reads / alert(blitz) route adjustments that all WR's make in the R&S.
Alert Route Adjustments:
For Choice, your inside slot basically makes a quick slant cut - 3yd slant
The single side WR makes a similar 3 yd slant cut.
On this play, the hot read for X would be a Switch-Slant.
The lack of Alert reads + proper route adjustments in NCAA 11 are what limited the R&S more than anything + a proper screen package + associated run game.
I am curious to see if EA was able to implement the Zone-run scheme Hawaii adopted the year out of the pistol.