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Old 04-11-2011, 09:07 AM   #23
Palo20
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Re: 25 New Plays Coming to Madden NFL 12 - Play #12: PA Y-Drag Wheel

Quote:
Originally Posted by Evan_OS
Is it SIM to put your DT at fullback in goal line formation?

In all honesty, if you do things within the game that don't cause glitches, make your player speed up quicker after the snap of the ball, run fake punts and go for 4th downs every possession or anything like that, it's not considered cheese imo.
Yeah, I understand your point. It's not like putting WR's at TE "breaks" the game, but when a DT comes in at FB in real life, it alerts the 11 defenders, "hey chances are they're gonna run, and if they pass, the FB probably doesn't need to be covered. Let's sell out for the run."

In Madden, when there are 5 WRs on the field playing TE and HB, there is no way of making the 11 defenders sell out for the pass. They don't recognize that running the ball in that situation would be a poor strategy and should pretty much be ignored. So while it's not breaking the game, it's also not well accounted for as it would be in real life.

And I do believe we should have the ability to sub in any player at any position. As long as the game plays properly, there will be some risk/reward to playing guys out of position.
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