View Single Post
Old 08-18-2011, 06:10 AM   #23
Da_Czar
NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
 
Da_Czar's Arena
 
OVR: 61
Join Date: Jul 2002
Location: Sim Citi
Posts: 5,413
Blog Entries: 48
Re: NBA 2K12 Video - First Gameplay Video (Gamescom)

Are you guys not liking that LEbron I think runs into Caron I think full speed and knocks him over ? Is that the fall your talking about ?

At any rate on the defensive end there is plenty of goodness for Sim heads to see.

1. As has been mentioned look at the free range of offensive movement with the ball. Bumps in that video seem appropriate and in context while at the same time a guy was not able to run directly to the rim without body contact. Very tricky balance to maintain But that looked good.

2. Tempo and pace especially for guys who are playing a new game. Tempo looked really good and not like a track contest.

3. The on ball screen @ 1:36 actually worked. Those screens in what looked like a play in 2k11 never really worked the guy set the screen to low or too high so the defender would rarely get hit by them

4. On defense for guys complaining that every Pick and Roll was hard hedged last year notice how Bosh played the screen and then ran sprinted back as Chandler (i think lol) dived to the basket to set another screen to take away the passing lane... Good stuff.

4 The thing I loved the most was the defensive rotation @ 1:45 Dirk got deep and the double came. Then Lebron helped and someone HELPED THE HELPER for goodness sakes. LOL then the rotation back out once the pass was made was pure beauty IMO.

4.5 The cpu on the recovery I think it was lebron didn't fly out to cover the shooter he recovers and stays between his man and the basket basically saying go ahead and shoot it.


Last thing is Dirk's Iso was a thing of beauty spacing wise. He had half the floor to himself... LOL

Last edited by Da_Czar; 08-18-2011 at 06:16 AM.
Da_Czar is offline  
Reply With Quote