I hope they polished up the real time physics engine from Elite 11 and added limb contact to it. I want to see players stumbling and keeping their dribble, in air collisions with the ability to still get the shot off all user controlled, everything happen in real time, and add real time physics to the refs so they can get knocked down if they in the way.
Look at the collisions in real life
http://m.youtube.com/index?desktop_u...?v=l4-iyUpaw4g
Signature Jumpshots, dribble moves, postgame, dunks, and let real time physics handle the rest.