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Old 05-03-2012, 09:01 PM   #83
KBLover
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Re: Are Rookies Overrated in Madden NFL 13?

Quote:
Originally Posted by TheDelta
The problem with AWR is something that we have with a lot of skills, but I think it's most obvious there: We have no idea how the skills actually work like.

I used to believe that AWR only mattered for sim games, but I'm not so sure anymore. There have been videos clearly showing that QBs with higher AWR throw more precisely and I get the feeling they are less prone to throw "autopicks", that means throws that are obviously targeted directly at a defensive player.

At the same time, whenever I see a player simply run past the ball or ignoring a player he should be tackling, more often than not it seems to be a player with low AWR, so I get the feeling that Awareness might do exactly what it says on the tin, make a player "aware" of where the ball is and where the other players are, but of course that's all based on my personal experience, unless someone from EA who actually knows the code tells us how the game works, we can't be sure.

At the same time, I feel that AWR is absolutely, completely worthless for RBs, because obviously, whenever those guys get involved, you are controlling them so it doesn't matter how aware they are, you do that job for them. I've had huge success with Noel Devine as a rookie who starts out with an absolutely abysmal AWR rating which is the reason why he's only 65 OVR, but it doesn't make him play any worse than RBs ranked 15 or 20 points higher than him.

Probably why it's usually the "scapegoat" rating for QBs and HBs - they are the most user controlled since one or the other is touching the football every play (or a lot of the time for HBs).
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