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Old 09-20-2012, 04:28 PM   #7
SHAKYR
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Join Date: Nov 2003
Location: Brick City Newark,NJ
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Quote:
Originally Posted by Cletus
Here's my thoughts on the 2nd half that I listened to. I don't play video games to recreate what league I'm in, I play video games to basically escape to a world that isn't an option to me in the real world. For example, in NHL 13, I am playing Be a GM as Tampa Bay, I will never be GM of Tampa, I will never skate or shoot like Stamkos. That's why I play them in a video game. Does that make me less of a sim gamer? Maybe, but a lot of times people box themselves into corners. You will never, ever create what a human does with a computer. Each human has different things going on in their brain. Some have flaws, some are better. It's how it is. People play different games for different reasons, I wished developers gave us more options.

As far as digital downloads go. Look at the XBOX games on Demand, most are MSRP, they rarely have sales and I never see anyone talking about downloading them until they have sales. Also, it's never the publisher rewarding returning customers with discounts, it's always an outside business doing trade ins. Digital downloads won't take off until it's our only option. Sorry for being longwinded, it was a good show by plenty of articulate guys, so there's your feedback :P
I think what a human does can be replicated as close as 90% to 95%. Everything in the world is mathematics and logic. Many things like tendencies, capabilities, movements, reactions, logistics, perimeters, etc. I would never put anything pass science. We went from wired house phones to cordless, from sitting on the couch to Wii, MOVE, and Kinetic.

....and to your statement about sim, sim is gameplay and functionability to what happens in the sport. You playing GM(which I do) doesn't make the gaming experience less sim.


* to Steve like one of you spoke on in the show, hardcore gamers not sports fans that play game make it hard for companies. The hardcore sports fans wants a game to capture the sport realistically and don't care about a crazy control configuration to function like something in the sport. On the other hand Hardcore gamers beg for this to make the game more challenging!
The challenge should be within the sport not the controls. The controls should not be a huge factor if it's going to be extreme. It should be functional and responsive to get what you want to happen without opening a safe.
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