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Old 12-12-2012, 02:23 PM   #51
thevaliantx
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OVR: 8
Join Date: Jul 2011
Re: Boxing videogame campaign, do you want another boxing game?

I'm not really a fan of boxing, but I don't think that should exclude me from being a gamer of a realistic boxing game. Because I'm not a fan there are a lot of things .... issues .... that I'm not going to catch in a boxing game. One thing I did notice in the Fight Night series was how little impact stamina had. Was stamina even a part of the game? I always felt that strategy wasn't really a part of that series. It always seemed to me that you were supposed to just go in with a flurry of punches and get the TKO, and that's that. Not good. Where was all the training of the fighter, the (realistic) advice from the manager ring-side, the obvious heavy-breathing from non-stop throwing of punches? You guys are right. Someone, SOMEONE (unfortunately I'm not qualified), should be able to create a realistic boxing series. I don't care if the graphics are 1999, or if we have to click-click-click just to do anything in the menus.
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