View Single Post
Old 03-01-2013, 07:37 AM   #5
brandon27
MVP
 
brandon27's Arena
 
OVR: 15
Join Date: Aug 2008
Location: Windsor, ON - Canada
Blog Entries: 2
Re: NASCAR The Game: Inside Line Patch for XBox has been rejected by Micro$oft.

Quote:
Originally Posted by franko3219
I just don't understand what is going on over there. I am sure that it happens but this is the only game that seems to have problems with their patches and having them rejected by Microsoft. I was really looking forwward to this game but held off from purchasing because of the last games issues, and now it looks like this will not be a game that I spend money on. This team also had over a year to get this game right and while it sounds the game is improved it is still not at the level it should be. I will just continue firing up NR2003 until someone else can get it right. In fact I don't understand why someone doesn't buy the rights to NR03 use the engine from that ga e and just update the graphics? Sure it wouldn't be perfect but it says a lot when a game is 10 years old and still popular.
It's actually very much improved from last years game. Offline... I struggle to find alot wrong with it. There's still some break checking on some tracks, the AI seems to lack awareness of your space on the track at times, but aside from that, its a very well done, fun game. Online is where it struggles apparently. I couldn't comment there though. I've only ran about 4 or 5 online races. 3 of which had people driving the wrong way... but that's not really the fault of Eutechnyx... why people would spend $60 on a game, to go online and do that is beyond me anyways. It was funny though, they'd run the first few laps ok, but then once they were in last, or hit the wall and lost any chance at winning is when they'd turn around.

Anyways, the point still remains. Most of the major issues from the first game they put out have been fixed, but most of the small issues left with IL, are still lingering issues from the first game that just haven't been 100% fixed IMO. If you're going to play offline though, its pretty darn solid IMO. However, it does amaze me how they just can't get it right, even with the patches. It's pretty impressive though what they've done in two years, building from the ground up.

As for other games having patches rejected by MS, I'm sure it happens, but Im sure the devs just dont talk about it. The situation here to me seems that Dave from Eutechnyx is trying his best to keep the community in touch with whats happening, sometimes I think they're giving too much information. You should know as a dev that things can happen, and probably will. So don't set expectations for the fanbase. Don't tell us the patch has been submitted, then you woudlnt have to tell us it was rejected. Just tell us that its a work in progress, set an approximate timeline, then tell us when its ready. I think that's what happens with most devs. Again, just my guess here. Somewhere along the line people have taken the attitude that they need to know every little detail, at any and every point in time, and as it happens. It was never the case in the past with these things. Sometimes, less is more.
__________________
Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADA

Last edited by brandon27; 03-01-2013 at 07:40 AM.
brandon27 is offline  
Reply With Quote
Advertisements - Register to remove