View Single Post
Old 04-04-2013, 04:09 PM   #16
PVarck31
Moderator/Writer
 
PVarck31's Arena
 
OVR: 46
Join Date: Jan 2003
Location: Guard The Land
Posts: 16,977
Blog Entries: 10
Re: A More Detailed Look at NCAA Football 14 (TSO)

Quote:
Originally Posted by bigeastbumrush
Gotta love EA and all of their catch phrases.

NCAA Football has probably changed the least out of all of their franchises from year-to-year.

Now you're telling me that they've added all of these new features right before next gen systems come out?

Ok, I'll bite.

So you're telling me that Stamina was basically meaningless for the past 10+ iterations of NCAA Football but now it matters because you've added a stamina meter under each player? But Stamina is affected by a Sprint mechanism that the User no longer controls.

What if I don't want to Sprint/Accelerate when the AI wants me to? I'm punished because of it. And how does it affect a LB who is out in coverage making a magical break on the ball?

Show me an actual gameplay video, not a Sizzle trailer.
It's April 4th man. I am sure we will see plenty of gameplay soon. And don't take this the wrong way, This is coming from a guy who didn't buy either football game last year.
PVarck31 is offline  
Reply With Quote