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Madden NFL 25 - Looking at Five Major Areas in the Running Game (MyMaddenPad)
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05-01-2013, 07:22 PM
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jpdavis82
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Re: Madden NFL 25 - Looking at Five Major Areas in the Running Game (MyMaddenPad)
Quote:
Originally Posted by
KBLover
I think what I don't understand is why isn't this just captured in the SPD/ACC/STA ratings?
Why do we need a "speed burst" if the player is already accelerating to his ability? Why do we need a way to a make player accelerate beyond his ability or even at the max of his ability? If I don't want my guy to go full speed - shouldn't that already be dictated by how I use the stick to move him?
The way I understand it is if you hold down the LT your player will run at 80% if you hold down LT and I think RS he will run at full speed. There's a detailed breakdown on Espn
http://espn.go.com/blog/playbook/tec...riers-run-free
Last edited by jpdavis82; 05-01-2013 at
09:30 PM
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