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Old 07-07-2013, 06:34 PM   #4
UNCHeelsftball2011
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Join Date: Jul 2011
Re: NCAA 14 CPU vs CPU Impressions

Well I don't have the game...but been doing cpu v cpu on the demo... seems to be really good. Option plays actually work realistically.


The lack of assisted tackles are due to the fact the game was built around 5 min qtrs. So IMO, The best way to balance that out would be...if you up the time (mins per qtr), then try lowering the tackle slider. That should create more tackles that "need help" so to speak. I also believe that threshold plays a factor in this but just a theory of mine that I'd have to test
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