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Old 08-23-2013, 07:00 PM   #18
Gosens6
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Join Date: Oct 2007
Location: Buffalo, NY
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Re: Madden NFL 25 CFM Q/A

Quote:
Originally Posted by psychraider32
Can you seem if they made any changes to preseason player rotations? As in when 1st, 2nd, 3rd stringers come in. Also not franchise related but could you see if Denard Robinson and Ace Sanders (both rookies on the Jags) have there pictures scanned it? Hate playing with blank faces.
Preseason player rotations are MUCH improved! No more first string QBs or WRs playing DB or kickoff coverage, they don't sub out K or Ps anymore for regular players either. It's nice.

I'll check your second question soon

Quote:
Originally Posted by Rjrosco
Would like to know if they have fixed the accelerator clock when you super sim in player mode or any other mode. Last year only about 10 seconds would go off the clock for pretty much every play when using super sim. Cheers
Simmed a few drives with supersim, here's how they went down..

Colts got possession with 6:54 on the clock, they punted to be with 5:24 left in the quarter

Bills ran their first play with 5:13 left on the clock, we punted after a 6 play drive with 4:15 left on the clock..

Doesn't look like it's improved very much.

Quote:
Originally Posted by CheesHd09
Does your avilable funds from ticket sales, hot dogs etc affect how much u can spend in FA in owner mode?

Basically if you dont make enough money will you not be able to spend to the cap?
It affects what type of signing bonus you can offer potential free agents.



I'm simming the first season now to answer the two questions about progression and position changes.. will report back with my findings

Edit: You also still can't sim a certain number of weeks at a time. Would save a lot of time.
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