I would like to see that too. We use a modified version of these in my online community. The reason they are modified is that when you play user v user it only uses the user sliders. You want the cpu to be able to pass but, when another user is going against the user side it can be too easy. For some reason defense is even worse in user v user games. In the Online CFM I'm in we are putting up some pretty big numbers against each other. EA really needs to tight up the defense in User v user games and in games v the cpu.