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Old 07-03-2014, 01:13 PM   #19
Big FN Deal
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Re: Madden NFL 15 Gameplay Video - Seahawks vs. 49ers (Smitty)

Quote:
Originally Posted by SmittyD81
Actually, I've got nothing on CFM as I solely focus on gameplay only.
Appreciate the clarification and as a gameplay focus guy, is Tiburon aware of the need for more WR awareness on passes, such as an ability to "become the defender" on errant passes to prevent easy INTs and give a more organic flow to the passing game? In the first INT of this video, Percy Harvin keeps going along the balls initially flight path, even though the defender adjusts to the pass for an INT.

Also there needs be some other animation added for players to avoid players on the ground besides that "jump back step" to protect their legs/knees from getting rolled up on. Maybe some hurdle/jump over, lean down forward putting a hand down to brace, etc, just more variation. Right now it's too repetitive and players will do the same exact animation at times right next to each other. In the video on the Kap touchdown pass, that jump back animation triggers just because the receiver is on the ground, after catching a diving pass/falling into the endzone and it looks awkward, imo.

My final point, right at the end of the quarter/half the QB attempts a playaction pass, which at least ultimately results in an incomplete pass due to the pass rush getting there. I hope that is a consistent them in M15 because no defenders should be getting fooled by a playaction pass in that situation, LBs in coverage shouldn't be frozen and pass rushers should be teeing off on the QB, opening up the potential for something like a draw play or quick screen but not some big pass play because defenders fooled.
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