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Old 11-14-2014, 04:51 PM   #2
elgreazy1
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Join Date: Apr 2007
Location: Austin, TX
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Answer: Yes, developers & publishers can ensure better launches by having a bit of professional integrity and looking to satisfying the customer's needs instead of the shareholders.


Edit.

I work for an interactive, digital agency. There have been countless times when we've been pushed to the brink by our clients, but never under any circumstance do we released a broken product - even if it means we lose money (that one time). If we did release a broken product, it would taint our name and the product/client we are working for. It's about ethics and integrity, and many gaming companies simply don't care because they can get away with what they're doing. It is the norm now. Consumers don't care. They accept this.

I've seen countless posts from people on OS who are okay with waiting a month or two for patches to Madden before they even begin their Franchises. 2 MONTHS!?! That's a 1/6th of the way through the life-cycle of the game! And the worst thing, they do this every year because they expect the product to be shipped broken.

Last edited by elgreazy1; 11-14-2014 at 05:00 PM.
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